Structs
- A type that converts an iterator yielding colored points to an iterator yielding Vertexs.
- A type that converts an iterator yielding 2D points to an iterator yielding Vertexs.
- A type that converts an iterator yielding points to an iterator yielding Vertexs.
Constants
- The number of channels in the color type.
Functions
- Default texture coordinates, for the case where a type is not textured.
- Simplified constructor for a draw::mesh::Vertex.
Type Aliases
- The vertex type produced by the draw::Mesh’s inner MeshType.