pub type SrgbLuma<T = f32> = Luma<Srgb, T>;
Expand description
sRGB encoded luminance.
Aliased Type§
struct SrgbLuma<T = f32> {
pub luma: T,
pub standard: PhantomData<Srgb>,
}
Fields§
§luma: T
The lightness of the color. 0.0 is black and 1.0 is white.
standard: PhantomData<Srgb>
The kind of RGB standard. sRGB is the default.