use crate::noise_fns::NoiseFn;
#[derive(Clone, Copy, Debug)]
pub struct Checkerboard {
size: usize,
}
impl Checkerboard {
const DEFAULT_SIZE: usize = 0;
pub fn new(size: usize) -> Self {
Self { size: 1 << size }
}
pub fn set_size(self, size: usize) -> Self {
Self { size: 1 << size }
}
pub fn size(self) -> usize {
self.size
}
}
impl Default for Checkerboard {
fn default() -> Self {
Self {
size: 1 << Checkerboard::DEFAULT_SIZE,
}
}
}
impl NoiseFn<[f64; 2]> for Checkerboard {
fn get(&self, point: [f64; 2]) -> f64 {
calculate_checkerboard(&point, self.size)
}
}
impl NoiseFn<[f64; 3]> for Checkerboard {
fn get(&self, point: [f64; 3]) -> f64 {
calculate_checkerboard(&point, self.size)
}
}
impl NoiseFn<[f64; 4]> for Checkerboard {
fn get(&self, point: [f64; 4]) -> f64 {
calculate_checkerboard(&point, self.size)
}
}
fn calculate_checkerboard(point: &[f64], size: usize) -> f64 {
let result = point
.iter()
.map(|&a| a.floor() as usize)
.fold(0, |a, b| (a & size) ^ (b & size));
if result > 0 {
-1.0
} else {
1.0
}
}