use crate::{
device::{Device, DeviceDescriptor},
global::Global,
hal_api::HalApi,
hub::Token,
id::{AdapterId, DeviceId, SurfaceId, Valid},
identity::{GlobalIdentityHandlerFactory, Input},
present::Presentation,
LabelHelpers, LifeGuard, Stored, DOWNLEVEL_WARNING_MESSAGE,
};
use wgt::{Backend, Backends, PowerPreference};
use hal::{Adapter as _, Instance as _};
use thiserror::Error;
pub type RequestAdapterOptions = wgt::RequestAdapterOptions<SurfaceId>;
type HalInstance<A> = <A as hal::Api>::Instance;
pub struct HalSurface<A: hal::Api> {
pub raw: A::Surface,
}
#[derive(Clone, Debug, Error)]
#[error("Limit '{name}' value {requested} is better than allowed {allowed}")]
pub struct FailedLimit {
name: &'static str,
requested: u64,
allowed: u64,
}
fn check_limits(requested: &wgt::Limits, allowed: &wgt::Limits) -> Vec<FailedLimit> {
let mut failed = Vec::new();
requested.check_limits_with_fail_fn(allowed, false, |name, requested, allowed| {
failed.push(FailedLimit {
name,
requested,
allowed,
})
});
failed
}
#[test]
fn downlevel_default_limits_less_than_default_limits() {
let res = check_limits(&wgt::Limits::downlevel_defaults(), &wgt::Limits::default());
assert!(
res.is_empty(),
"Downlevel limits are greater than default limits",
)
}
#[derive(Default)]
pub struct Instance {
#[allow(dead_code)]
pub name: String,
#[cfg(all(feature = "vulkan", not(target_arch = "wasm32")))]
pub vulkan: Option<HalInstance<hal::api::Vulkan>>,
#[cfg(all(feature = "metal", any(target_os = "macos", target_os = "ios")))]
pub metal: Option<HalInstance<hal::api::Metal>>,
#[cfg(all(feature = "dx12", windows))]
pub dx12: Option<HalInstance<hal::api::Dx12>>,
#[cfg(all(feature = "dx11", windows))]
pub dx11: Option<HalInstance<hal::api::Dx11>>,
#[cfg(feature = "gles")]
pub gl: Option<HalInstance<hal::api::Gles>>,
}
impl Instance {
pub fn new(name: &str, instance_desc: wgt::InstanceDescriptor) -> Self {
fn init<A: HalApi>(_: A, instance_desc: &wgt::InstanceDescriptor) -> Option<A::Instance> {
if instance_desc.backends.contains(A::VARIANT.into()) {
let mut flags = hal::InstanceFlags::empty();
if cfg!(debug_assertions) {
flags |= hal::InstanceFlags::VALIDATION;
flags |= hal::InstanceFlags::DEBUG;
}
let hal_desc = hal::InstanceDescriptor {
name: "wgpu",
flags,
dx12_shader_compiler: instance_desc.dx12_shader_compiler.clone(),
};
unsafe { hal::Instance::init(&hal_desc).ok() }
} else {
None
}
}
Self {
name: name.to_string(),
#[cfg(all(feature = "vulkan", not(target_arch = "wasm32")))]
vulkan: init(hal::api::Vulkan, &instance_desc),
#[cfg(all(feature = "metal", any(target_os = "macos", target_os = "ios")))]
metal: init(hal::api::Metal, &instance_desc),
#[cfg(all(feature = "dx12", windows))]
dx12: init(hal::api::Dx12, &instance_desc),
#[cfg(all(feature = "dx11", windows))]
dx11: init(hal::api::Dx11, &instance_desc),
#[cfg(feature = "gles")]
gl: init(hal::api::Gles, &instance_desc),
}
}
pub(crate) fn destroy_surface(&self, surface: Surface) {
fn destroy<A: HalApi>(
_: A,
instance: &Option<A::Instance>,
surface: Option<HalSurface<A>>,
) {
unsafe {
if let Some(suf) = surface {
instance.as_ref().unwrap().destroy_surface(suf.raw);
}
}
}
#[cfg(all(feature = "vulkan", not(target_arch = "wasm32")))]
destroy(hal::api::Vulkan, &self.vulkan, surface.vulkan);
#[cfg(all(feature = "metal", any(target_os = "macos", target_os = "ios")))]
destroy(hal::api::Metal, &self.metal, surface.metal);
#[cfg(all(feature = "dx12", windows))]
destroy(hal::api::Dx12, &self.dx12, surface.dx12);
#[cfg(all(feature = "dx11", windows))]
destroy(hal::api::Dx11, &self.dx11, surface.dx11);
#[cfg(feature = "gles")]
destroy(hal::api::Gles, &self.gl, surface.gl);
}
}
pub struct Surface {
pub(crate) presentation: Option<Presentation>,
#[cfg(all(feature = "vulkan", not(target_arch = "wasm32")))]
pub vulkan: Option<HalSurface<hal::api::Vulkan>>,
#[cfg(all(feature = "metal", any(target_os = "macos", target_os = "ios")))]
pub metal: Option<HalSurface<hal::api::Metal>>,
#[cfg(all(feature = "dx12", windows))]
pub dx12: Option<HalSurface<hal::api::Dx12>>,
#[cfg(all(feature = "dx11", windows))]
pub dx11: Option<HalSurface<hal::api::Dx11>>,
#[cfg(feature = "gles")]
pub gl: Option<HalSurface<hal::api::Gles>>,
}
impl crate::resource::Resource for Surface {
const TYPE: &'static str = "Surface";
fn life_guard(&self) -> &LifeGuard {
unreachable!()
}
fn label(&self) -> &str {
"<Surface>"
}
}
impl Surface {
pub fn get_capabilities<A: HalApi>(
&self,
adapter: &Adapter<A>,
) -> Result<hal::SurfaceCapabilities, GetSurfaceSupportError> {
let suf = A::get_surface(self).ok_or(GetSurfaceSupportError::Unsupported)?;
profiling::scope!("surface_capabilities");
let caps = unsafe {
adapter
.raw
.adapter
.surface_capabilities(&suf.raw)
.ok_or(GetSurfaceSupportError::Unsupported)?
};
Ok(caps)
}
}
pub struct Adapter<A: hal::Api> {
pub(crate) raw: hal::ExposedAdapter<A>,
life_guard: LifeGuard,
}
impl<A: HalApi> Adapter<A> {
fn new(mut raw: hal::ExposedAdapter<A>) -> Self {
const MIN_BUFFER_OFFSET_ALIGNMENT_LOWER_BOUND: u32 = 32;
let limits = &mut raw.capabilities.limits;
limits.min_uniform_buffer_offset_alignment = limits
.min_uniform_buffer_offset_alignment
.max(MIN_BUFFER_OFFSET_ALIGNMENT_LOWER_BOUND);
limits.min_storage_buffer_offset_alignment = limits
.min_storage_buffer_offset_alignment
.max(MIN_BUFFER_OFFSET_ALIGNMENT_LOWER_BOUND);
Self {
raw,
life_guard: LifeGuard::new("<Adapter>"),
}
}
pub fn is_surface_supported(&self, surface: &Surface) -> bool {
let suf = A::get_surface(surface);
match suf {
Some(suf) => unsafe { self.raw.adapter.surface_capabilities(&suf.raw) }.is_some(),
None => false,
}
}
pub(crate) fn get_texture_format_features(
&self,
format: wgt::TextureFormat,
) -> wgt::TextureFormatFeatures {
use hal::TextureFormatCapabilities as Tfc;
let caps = unsafe { self.raw.adapter.texture_format_capabilities(format) };
let mut allowed_usages = wgt::TextureUsages::empty();
allowed_usages.set(wgt::TextureUsages::COPY_SRC, caps.contains(Tfc::COPY_SRC));
allowed_usages.set(wgt::TextureUsages::COPY_DST, caps.contains(Tfc::COPY_DST));
allowed_usages.set(
wgt::TextureUsages::TEXTURE_BINDING,
caps.contains(Tfc::SAMPLED),
);
allowed_usages.set(
wgt::TextureUsages::STORAGE_BINDING,
caps.contains(Tfc::STORAGE),
);
allowed_usages.set(
wgt::TextureUsages::RENDER_ATTACHMENT,
caps.intersects(Tfc::COLOR_ATTACHMENT | Tfc::DEPTH_STENCIL_ATTACHMENT),
);
let mut flags = wgt::TextureFormatFeatureFlags::empty();
flags.set(
wgt::TextureFormatFeatureFlags::STORAGE_READ_WRITE,
caps.contains(Tfc::STORAGE_READ_WRITE),
);
flags.set(
wgt::TextureFormatFeatureFlags::FILTERABLE,
caps.contains(Tfc::SAMPLED_LINEAR),
);
flags.set(
wgt::TextureFormatFeatureFlags::BLENDABLE,
caps.contains(Tfc::COLOR_ATTACHMENT_BLEND),
);
flags.set(
wgt::TextureFormatFeatureFlags::MULTISAMPLE_X2,
caps.contains(Tfc::MULTISAMPLE_X2),
);
flags.set(
wgt::TextureFormatFeatureFlags::MULTISAMPLE_X4,
caps.contains(Tfc::MULTISAMPLE_X4),
);
flags.set(
wgt::TextureFormatFeatureFlags::MULTISAMPLE_X8,
caps.contains(Tfc::MULTISAMPLE_X8),
);
flags.set(
wgt::TextureFormatFeatureFlags::MULTISAMPLE_X16,
caps.contains(Tfc::MULTISAMPLE_X16),
);
flags.set(
wgt::TextureFormatFeatureFlags::MULTISAMPLE_RESOLVE,
caps.contains(Tfc::MULTISAMPLE_RESOLVE),
);
wgt::TextureFormatFeatures {
allowed_usages,
flags,
}
}
fn create_device_from_hal(
&self,
self_id: AdapterId,
open: hal::OpenDevice<A>,
desc: &DeviceDescriptor,
trace_path: Option<&std::path::Path>,
) -> Result<Device<A>, RequestDeviceError> {
let caps = &self.raw.capabilities;
Device::new(
open,
Stored {
value: Valid(self_id),
ref_count: self.life_guard.add_ref(),
},
caps.alignments.clone(),
caps.downlevel.clone(),
desc,
trace_path,
)
.or(Err(RequestDeviceError::OutOfMemory))
}
fn create_device(
&self,
self_id: AdapterId,
desc: &DeviceDescriptor,
trace_path: Option<&std::path::Path>,
) -> Result<Device<A>, RequestDeviceError> {
if !self.raw.features.contains(desc.features) {
return Err(RequestDeviceError::UnsupportedFeature(
desc.features - self.raw.features,
));
}
let caps = &self.raw.capabilities;
if wgt::Backends::PRIMARY.contains(wgt::Backends::from(A::VARIANT))
&& !caps.downlevel.is_webgpu_compliant()
{
let missing_flags = wgt::DownlevelFlags::compliant() - caps.downlevel.flags;
log::warn!(
"Missing downlevel flags: {:?}\n{}",
missing_flags,
DOWNLEVEL_WARNING_MESSAGE
);
log::info!("{:#?}", caps.downlevel);
}
if desc
.features
.contains(wgt::Features::MAPPABLE_PRIMARY_BUFFERS)
&& self.raw.info.device_type == wgt::DeviceType::DiscreteGpu
{
log::warn!(
"Feature MAPPABLE_PRIMARY_BUFFERS enabled on a discrete gpu. \
This is a massive performance footgun and likely not what you wanted"
);
}
if let Some(_) = desc.label {
}
if let Some(failed) = check_limits(&desc.limits, &caps.limits).pop() {
return Err(RequestDeviceError::LimitsExceeded(failed));
}
let open = unsafe { self.raw.adapter.open(desc.features, &desc.limits) }.map_err(
|err| match err {
hal::DeviceError::Lost => RequestDeviceError::DeviceLost,
hal::DeviceError::OutOfMemory => RequestDeviceError::OutOfMemory,
},
)?;
self.create_device_from_hal(self_id, open, desc, trace_path)
}
}
impl<A: hal::Api> crate::resource::Resource for Adapter<A> {
const TYPE: &'static str = "Adapter";
fn life_guard(&self) -> &LifeGuard {
&self.life_guard
}
}
#[derive(Clone, Debug, Error)]
#[non_exhaustive]
pub enum IsSurfaceSupportedError {
#[error("Invalid adapter")]
InvalidAdapter,
#[error("Invalid surface")]
InvalidSurface,
}
#[derive(Clone, Debug, Error)]
#[non_exhaustive]
pub enum GetSurfaceSupportError {
#[error("Invalid adapter")]
InvalidAdapter,
#[error("Invalid surface")]
InvalidSurface,
#[error("Surface is not supported by the adapter")]
Unsupported,
}
#[derive(Clone, Debug, Error)]
#[non_exhaustive]
pub enum RequestDeviceError {
#[error("Parent adapter is invalid")]
InvalidAdapter,
#[error("Connection to device was lost during initialization")]
DeviceLost,
#[error("Device initialization failed due to implementation specific errors")]
Internal,
#[error(transparent)]
LimitsExceeded(#[from] FailedLimit),
#[error("Device has no queue supporting graphics")]
NoGraphicsQueue,
#[error("Not enough memory left")]
OutOfMemory,
#[error("Unsupported features were requested: {0:?}")]
UnsupportedFeature(wgt::Features),
}
pub enum AdapterInputs<'a, I> {
IdSet(&'a [I], fn(&I) -> Backend),
Mask(Backends, fn(Backend) -> I),
}
impl<I: Clone> AdapterInputs<'_, I> {
fn find(&self, b: Backend) -> Option<I> {
match *self {
Self::IdSet(ids, ref fun) => ids.iter().find(|id| fun(id) == b).cloned(),
Self::Mask(bits, ref fun) => {
if bits.contains(b.into()) {
Some(fun(b))
} else {
None
}
}
}
}
}
#[derive(Clone, Debug, Error)]
#[error("Adapter is invalid")]
pub struct InvalidAdapter;
#[derive(Clone, Debug, Error)]
#[non_exhaustive]
pub enum RequestAdapterError {
#[error("No suitable adapter found")]
NotFound,
#[error("Surface {0:?} is invalid")]
InvalidSurface(SurfaceId),
}
impl<G: GlobalIdentityHandlerFactory> Global<G> {
#[cfg(feature = "raw-window-handle")]
pub fn instance_create_surface(
&self,
display_handle: raw_window_handle::RawDisplayHandle,
window_handle: raw_window_handle::RawWindowHandle,
id_in: Input<G, SurfaceId>,
) -> SurfaceId {
profiling::scope!("Instance::create_surface");
fn init<A: hal::Api>(
inst: &Option<A::Instance>,
display_handle: raw_window_handle::RawDisplayHandle,
window_handle: raw_window_handle::RawWindowHandle,
) -> Option<HalSurface<A>> {
inst.as_ref().and_then(|inst| unsafe {
match inst.create_surface(display_handle, window_handle) {
Ok(raw) => Some(HalSurface {
raw,
}),
Err(e) => {
log::warn!("Error: {:?}", e);
None
}
}
})
}
let surface = Surface {
presentation: None,
#[cfg(all(feature = "vulkan", not(target_arch = "wasm32")))]
vulkan: init::<hal::api::Vulkan>(&self.instance.vulkan, display_handle, window_handle),
#[cfg(all(feature = "metal", any(target_os = "macos", target_os = "ios")))]
metal: init::<hal::api::Metal>(&self.instance.metal, display_handle, window_handle),
#[cfg(all(feature = "dx12", windows))]
dx12: init::<hal::api::Dx12>(&self.instance.dx12, display_handle, window_handle),
#[cfg(all(feature = "dx11", windows))]
dx11: init::<hal::api::Dx11>(&self.instance.dx11, display_handle, window_handle),
#[cfg(feature = "gles")]
gl: init::<hal::api::Gles>(&self.instance.gl, display_handle, window_handle),
};
let mut token = Token::root();
let id = self.surfaces.prepare(id_in).assign(surface, &mut token);
id.0
}
#[cfg(all(feature = "metal", any(target_os = "macos", target_os = "ios")))]
pub unsafe fn instance_create_surface_metal(
&self,
layer: *mut std::ffi::c_void,
id_in: Input<G, SurfaceId>,
) -> SurfaceId {
profiling::scope!("Instance::create_surface_metal");
let surface = Surface {
presentation: None,
metal: self.instance.metal.as_ref().map(|inst| HalSurface {
raw: {
#[allow(clippy::transmute_ptr_to_ref)]
inst.create_surface_from_layer(unsafe { std::mem::transmute(layer) })
},
}),
#[cfg(all(feature = "vulkan", not(target_arch = "wasm32")))]
vulkan: None,
#[cfg(feature = "gles")]
gl: None,
};
let mut token = Token::root();
let id = self.surfaces.prepare(id_in).assign(surface, &mut token);
id.0
}
#[cfg(all(
target_arch = "wasm32",
not(target_os = "emscripten"),
feature = "gles"
))]
pub fn create_surface_webgl_canvas(
&self,
canvas: web_sys::HtmlCanvasElement,
id_in: Input<G, SurfaceId>,
) -> Result<SurfaceId, hal::InstanceError> {
profiling::scope!("Instance::create_surface_webgl_canvas");
let surface = Surface {
presentation: None,
gl: self
.instance
.gl
.as_ref()
.map(|inst| {
Ok(HalSurface {
raw: inst.create_surface_from_canvas(canvas)?,
})
})
.transpose()?,
};
let mut token = Token::root();
let id = self.surfaces.prepare(id_in).assign(surface, &mut token);
Ok(id.0)
}
#[cfg(all(
target_arch = "wasm32",
not(target_os = "emscripten"),
feature = "gles"
))]
pub fn create_surface_webgl_offscreen_canvas(
&self,
canvas: web_sys::OffscreenCanvas,
id_in: Input<G, SurfaceId>,
) -> Result<SurfaceId, hal::InstanceError> {
profiling::scope!("Instance::create_surface_webgl_offscreen_canvas");
let surface = Surface {
presentation: None,
gl: self
.instance
.gl
.as_ref()
.map(|inst| {
Ok(HalSurface {
raw: inst.create_surface_from_offscreen_canvas(canvas)?,
})
})
.transpose()?,
};
let mut token = Token::root();
let id = self.surfaces.prepare(id_in).assign(surface, &mut token);
Ok(id.0)
}
#[cfg(all(feature = "dx12", windows))]
pub unsafe fn instance_create_surface_from_visual(
&self,
visual: *mut std::ffi::c_void,
id_in: Input<G, SurfaceId>,
) -> SurfaceId {
profiling::scope!("Instance::instance_create_surface_from_visual");
let surface = Surface {
presentation: None,
#[cfg(all(feature = "vulkan", not(target_arch = "wasm32")))]
vulkan: None,
dx12: self.instance.dx12.as_ref().map(|inst| HalSurface {
raw: unsafe { inst.create_surface_from_visual(visual as _) },
}),
dx11: None,
#[cfg(feature = "gles")]
gl: None,
};
let mut token = Token::root();
let id = self.surfaces.prepare(id_in).assign(surface, &mut token);
id.0
}
#[cfg(all(feature = "dx12", windows))]
pub unsafe fn instance_create_surface_from_surface_handle(
&self,
surface_handle: *mut std::ffi::c_void,
id_in: Input<G, SurfaceId>,
) -> SurfaceId {
profiling::scope!("Instance::instance_create_surface_from_surface_handle");
let surface = Surface {
presentation: None,
#[cfg(all(feature = "vulkan", not(target_arch = "wasm32")))]
vulkan: None,
dx12: self.instance.dx12.as_ref().map(|inst| HalSurface {
raw: unsafe { inst.create_surface_from_surface_handle(surface_handle) },
}),
dx11: None,
#[cfg(feature = "gles")]
gl: None,
};
let mut token = Token::root();
let id = self.surfaces.prepare(id_in).assign(surface, &mut token);
id.0
}
pub fn surface_drop(&self, id: SurfaceId) {
profiling::scope!("Surface::drop");
let mut token = Token::root();
let (surface, _) = self.surfaces.unregister(id, &mut token);
let mut surface = surface.unwrap();
fn unconfigure<G: GlobalIdentityHandlerFactory, A: HalApi>(
global: &Global<G>,
surface: &mut HalSurface<A>,
present: &Presentation,
) {
let hub = HalApi::hub(global);
hub.surface_unconfigure(present.device_id.value, surface);
}
if let Some(present) = surface.presentation.take() {
match present.backend() {
#[cfg(all(feature = "vulkan", not(target_arch = "wasm32")))]
Backend::Vulkan => unconfigure(self, surface.vulkan.as_mut().unwrap(), &present),
#[cfg(all(feature = "metal", any(target_os = "macos", target_os = "ios")))]
Backend::Metal => unconfigure(self, surface.metal.as_mut().unwrap(), &present),
#[cfg(all(feature = "dx12", windows))]
Backend::Dx12 => unconfigure(self, surface.dx12.as_mut().unwrap(), &present),
#[cfg(all(feature = "dx11", windows))]
Backend::Dx11 => unconfigure(self, surface.dx11.as_mut().unwrap(), &present),
#[cfg(feature = "gles")]
Backend::Gl => unconfigure(self, surface.gl.as_mut().unwrap(), &present),
_ => unreachable!(),
}
}
self.instance.destroy_surface(surface);
}
fn enumerate<A: HalApi>(
&self,
_: A,
instance: &Option<A::Instance>,
inputs: &AdapterInputs<Input<G, AdapterId>>,
list: &mut Vec<AdapterId>,
) {
let inst = match *instance {
Some(ref inst) => inst,
None => return,
};
let id_backend = match inputs.find(A::VARIANT) {
Some(id) => id,
None => return,
};
profiling::scope!("enumerating", &*format!("{:?}", A::VARIANT));
let hub = HalApi::hub(self);
let mut token = Token::root();
let hal_adapters = unsafe { inst.enumerate_adapters() };
for raw in hal_adapters {
let adapter = Adapter::new(raw);
log::info!("Adapter {:?} {:?}", A::VARIANT, adapter.raw.info);
let id = hub
.adapters
.prepare(id_backend.clone())
.assign(adapter, &mut token);
list.push(id.0);
}
}
pub fn enumerate_adapters(&self, inputs: AdapterInputs<Input<G, AdapterId>>) -> Vec<AdapterId> {
profiling::scope!("Instance::enumerate_adapters");
let mut adapters = Vec::new();
#[cfg(all(feature = "vulkan", not(target_arch = "wasm32")))]
self.enumerate(
hal::api::Vulkan,
&self.instance.vulkan,
&inputs,
&mut adapters,
);
#[cfg(all(feature = "metal", any(target_os = "macos", target_os = "ios")))]
self.enumerate(
hal::api::Metal,
&self.instance.metal,
&inputs,
&mut adapters,
);
#[cfg(all(feature = "dx12", windows))]
self.enumerate(hal::api::Dx12, &self.instance.dx12, &inputs, &mut adapters);
#[cfg(all(feature = "dx11", windows))]
self.enumerate(hal::api::Dx11, &self.instance.dx11, &inputs, &mut adapters);
#[cfg(feature = "gles")]
self.enumerate(hal::api::Gles, &self.instance.gl, &inputs, &mut adapters);
adapters
}
fn select<A: HalApi>(
&self,
selected: &mut usize,
new_id: Option<Input<G, AdapterId>>,
mut list: Vec<hal::ExposedAdapter<A>>,
) -> Option<AdapterId> {
match selected.checked_sub(list.len()) {
Some(left) => {
*selected = left;
None
}
None => {
let mut token = Token::root();
let adapter = Adapter::new(list.swap_remove(*selected));
log::info!("Adapter {:?} {:?}", A::VARIANT, adapter.raw.info);
let id = HalApi::hub(self)
.adapters
.prepare(new_id.unwrap())
.assign(adapter, &mut token);
Some(id.0)
}
}
}
pub fn request_adapter(
&self,
desc: &RequestAdapterOptions,
inputs: AdapterInputs<Input<G, AdapterId>>,
) -> Result<AdapterId, RequestAdapterError> {
profiling::scope!("Instance::pick_adapter");
fn gather<A: HalApi, I: Clone>(
_: A,
instance: Option<&A::Instance>,
inputs: &AdapterInputs<I>,
compatible_surface: Option<&Surface>,
force_software: bool,
device_types: &mut Vec<wgt::DeviceType>,
) -> (Option<I>, Vec<hal::ExposedAdapter<A>>) {
let id = inputs.find(A::VARIANT);
match instance {
Some(inst) if id.is_some() => {
let mut adapters = unsafe { inst.enumerate_adapters() };
if force_software {
adapters.retain(|exposed| exposed.info.device_type == wgt::DeviceType::Cpu);
}
if let Some(surface) = compatible_surface {
let surface = &A::get_surface(surface);
adapters.retain(|exposed| unsafe {
surface.is_some()
&& exposed
.adapter
.surface_capabilities(&surface.unwrap().raw)
.is_some()
});
}
device_types.extend(adapters.iter().map(|ad| ad.info.device_type));
(id, adapters)
}
_ => (id, Vec::new()),
}
}
let mut token = Token::root();
let (surface_guard, _) = self.surfaces.read(&mut token);
let compatible_surface = desc
.compatible_surface
.map(|id| {
surface_guard
.get(id)
.map_err(|_| RequestAdapterError::InvalidSurface(id))
})
.transpose()?;
let mut device_types = Vec::new();
#[cfg(all(feature = "vulkan", not(target_arch = "wasm32")))]
let (id_vulkan, adapters_vk) = gather(
hal::api::Vulkan,
self.instance.vulkan.as_ref(),
&inputs,
compatible_surface,
desc.force_fallback_adapter,
&mut device_types,
);
#[cfg(all(feature = "metal", any(target_os = "macos", target_os = "ios")))]
let (id_metal, adapters_metal) = gather(
hal::api::Metal,
self.instance.metal.as_ref(),
&inputs,
compatible_surface,
desc.force_fallback_adapter,
&mut device_types,
);
#[cfg(all(feature = "dx12", windows))]
let (id_dx12, adapters_dx12) = gather(
hal::api::Dx12,
self.instance.dx12.as_ref(),
&inputs,
compatible_surface,
desc.force_fallback_adapter,
&mut device_types,
);
#[cfg(all(feature = "dx11", windows))]
let (id_dx11, adapters_dx11) = gather(
hal::api::Dx11,
self.instance.dx11.as_ref(),
&inputs,
compatible_surface,
desc.force_fallback_adapter,
&mut device_types,
);
#[cfg(feature = "gles")]
let (id_gl, adapters_gl) = gather(
hal::api::Gles,
self.instance.gl.as_ref(),
&inputs,
compatible_surface,
desc.force_fallback_adapter,
&mut device_types,
);
drop(surface_guard);
drop(token);
if device_types.is_empty() {
return Err(RequestAdapterError::NotFound);
}
let (mut integrated, mut discrete, mut virt, mut cpu, mut other) =
(None, None, None, None, None);
for (i, ty) in device_types.into_iter().enumerate() {
match ty {
wgt::DeviceType::IntegratedGpu => {
integrated = integrated.or(Some(i));
}
wgt::DeviceType::DiscreteGpu => {
discrete = discrete.or(Some(i));
}
wgt::DeviceType::VirtualGpu => {
virt = virt.or(Some(i));
}
wgt::DeviceType::Cpu => {
cpu = cpu.or(Some(i));
}
wgt::DeviceType::Other => {
other = other.or(Some(i));
}
}
}
let preferred_gpu = match desc.power_preference {
PowerPreference::LowPower => integrated.or(discrete).or(other).or(virt).or(cpu),
PowerPreference::HighPerformance => discrete.or(integrated).or(other).or(virt).or(cpu),
PowerPreference::None => {
let option_min = |a: Option<usize>, b: Option<usize>| {
if let (Some(a), Some(b)) = (a, b) {
Some(a.min(b))
} else {
a.or(b)
}
};
option_min(option_min(discrete, integrated), other)
}
};
let mut selected = preferred_gpu.unwrap_or(0);
#[cfg(all(feature = "vulkan", not(target_arch = "wasm32")))]
if let Some(id) = self.select(&mut selected, id_vulkan, adapters_vk) {
return Ok(id);
}
#[cfg(all(feature = "metal", any(target_os = "macos", target_os = "ios")))]
if let Some(id) = self.select(&mut selected, id_metal, adapters_metal) {
return Ok(id);
}
#[cfg(all(feature = "dx12", windows))]
if let Some(id) = self.select(&mut selected, id_dx12, adapters_dx12) {
return Ok(id);
}
#[cfg(all(feature = "dx11", windows))]
if let Some(id) = self.select(&mut selected, id_dx11, adapters_dx11) {
return Ok(id);
}
#[cfg(feature = "gles")]
if let Some(id) = self.select(&mut selected, id_gl, adapters_gl) {
return Ok(id);
}
let _ = selected;
log::warn!("Some adapters are present, but enumerating them failed!");
Err(RequestAdapterError::NotFound)
}
pub unsafe fn create_adapter_from_hal<A: HalApi>(
&self,
hal_adapter: hal::ExposedAdapter<A>,
input: Input<G, AdapterId>,
) -> AdapterId {
profiling::scope!("Instance::create_adapter_from_hal");
let mut token = Token::root();
let fid = A::hub(self).adapters.prepare(input);
match A::VARIANT {
#[cfg(all(feature = "vulkan", not(target_arch = "wasm32")))]
Backend::Vulkan => fid.assign(Adapter::new(hal_adapter), &mut token).0,
#[cfg(all(feature = "metal", any(target_os = "macos", target_os = "ios")))]
Backend::Metal => fid.assign(Adapter::new(hal_adapter), &mut token).0,
#[cfg(all(feature = "dx12", windows))]
Backend::Dx12 => fid.assign(Adapter::new(hal_adapter), &mut token).0,
#[cfg(all(feature = "dx11", windows))]
Backend::Dx11 => fid.assign(Adapter::new(hal_adapter), &mut token).0,
#[cfg(feature = "gles")]
Backend::Gl => fid.assign(Adapter::new(hal_adapter), &mut token).0,
_ => unreachable!(),
}
}
pub fn adapter_get_info<A: HalApi>(
&self,
adapter_id: AdapterId,
) -> Result<wgt::AdapterInfo, InvalidAdapter> {
let hub = A::hub(self);
let mut token = Token::root();
let (adapter_guard, _) = hub.adapters.read(&mut token);
adapter_guard
.get(adapter_id)
.map(|adapter| adapter.raw.info.clone())
.map_err(|_| InvalidAdapter)
}
pub fn adapter_get_texture_format_features<A: HalApi>(
&self,
adapter_id: AdapterId,
format: wgt::TextureFormat,
) -> Result<wgt::TextureFormatFeatures, InvalidAdapter> {
let hub = A::hub(self);
let mut token = Token::root();
let (adapter_guard, _) = hub.adapters.read(&mut token);
adapter_guard
.get(adapter_id)
.map(|adapter| adapter.get_texture_format_features(format))
.map_err(|_| InvalidAdapter)
}
pub fn adapter_features<A: HalApi>(
&self,
adapter_id: AdapterId,
) -> Result<wgt::Features, InvalidAdapter> {
let hub = A::hub(self);
let mut token = Token::root();
let (adapter_guard, _) = hub.adapters.read(&mut token);
adapter_guard
.get(adapter_id)
.map(|adapter| adapter.raw.features)
.map_err(|_| InvalidAdapter)
}
pub fn adapter_limits<A: HalApi>(
&self,
adapter_id: AdapterId,
) -> Result<wgt::Limits, InvalidAdapter> {
let hub = A::hub(self);
let mut token = Token::root();
let (adapter_guard, _) = hub.adapters.read(&mut token);
adapter_guard
.get(adapter_id)
.map(|adapter| adapter.raw.capabilities.limits.clone())
.map_err(|_| InvalidAdapter)
}
pub fn adapter_downlevel_capabilities<A: HalApi>(
&self,
adapter_id: AdapterId,
) -> Result<wgt::DownlevelCapabilities, InvalidAdapter> {
let hub = A::hub(self);
let mut token = Token::root();
let (adapter_guard, _) = hub.adapters.read(&mut token);
adapter_guard
.get(adapter_id)
.map(|adapter| adapter.raw.capabilities.downlevel.clone())
.map_err(|_| InvalidAdapter)
}
pub fn adapter_get_presentation_timestamp<A: HalApi>(
&self,
adapter_id: AdapterId,
) -> Result<wgt::PresentationTimestamp, InvalidAdapter> {
let hub = A::hub(self);
let mut token = Token::root();
let (adapter_guard, _) = hub.adapters.read(&mut token);
let adapter = adapter_guard.get(adapter_id).map_err(|_| InvalidAdapter)?;
Ok(unsafe { adapter.raw.adapter.get_presentation_timestamp() })
}
pub fn adapter_drop<A: HalApi>(&self, adapter_id: AdapterId) {
profiling::scope!("Adapter::drop");
let hub = A::hub(self);
let mut token = Token::root();
let (mut adapter_guard, _) = hub.adapters.write(&mut token);
let free = match adapter_guard.get_mut(adapter_id) {
Ok(adapter) => adapter.life_guard.ref_count.take().unwrap().load() == 1,
Err(_) => true,
};
if free {
hub.adapters
.unregister_locked(adapter_id, &mut *adapter_guard);
}
}
}
impl<G: GlobalIdentityHandlerFactory> Global<G> {
pub fn adapter_request_device<A: HalApi>(
&self,
adapter_id: AdapterId,
desc: &DeviceDescriptor,
trace_path: Option<&std::path::Path>,
id_in: Input<G, DeviceId>,
) -> (DeviceId, Option<RequestDeviceError>) {
profiling::scope!("Adapter::request_device");
let hub = A::hub(self);
let mut token = Token::root();
let fid = hub.devices.prepare(id_in);
let error = loop {
let (adapter_guard, mut token) = hub.adapters.read(&mut token);
let adapter = match adapter_guard.get(adapter_id) {
Ok(adapter) => adapter,
Err(_) => break RequestDeviceError::InvalidAdapter,
};
let device = match adapter.create_device(adapter_id, desc, trace_path) {
Ok(device) => device,
Err(e) => break e,
};
let id = fid.assign(device, &mut token);
return (id.0, None);
};
let id = fid.assign_error(desc.label.borrow_or_default(), &mut token);
(id, Some(error))
}
pub unsafe fn create_device_from_hal<A: HalApi>(
&self,
adapter_id: AdapterId,
hal_device: hal::OpenDevice<A>,
desc: &DeviceDescriptor,
trace_path: Option<&std::path::Path>,
id_in: Input<G, DeviceId>,
) -> (DeviceId, Option<RequestDeviceError>) {
profiling::scope!("Adapter::create_device_from_hal");
let hub = A::hub(self);
let mut token = Token::root();
let fid = hub.devices.prepare(id_in);
let error = loop {
let (adapter_guard, mut token) = hub.adapters.read(&mut token);
let adapter = match adapter_guard.get(adapter_id) {
Ok(adapter) => adapter,
Err(_) => break RequestDeviceError::InvalidAdapter,
};
let device =
match adapter.create_device_from_hal(adapter_id, hal_device, desc, trace_path) {
Ok(device) => device,
Err(e) => break e,
};
let id = fid.assign(device, &mut token);
return (id.0, None);
};
let id = fid.assign_error(desc.label.borrow_or_default(), &mut token);
(id, Some(error))
}
}
pub fn parse_backends_from_comma_list(string: &str) -> Backends {
let mut backends = Backends::empty();
for backend in string.to_lowercase().split(',') {
backends |= match backend.trim() {
"vulkan" | "vk" => Backends::VULKAN,
"dx12" | "d3d12" => Backends::DX12,
"dx11" | "d3d11" => Backends::DX11,
"metal" | "mtl" => Backends::METAL,
"opengl" | "gles" | "gl" => Backends::GL,
"webgpu" => Backends::BROWSER_WEBGPU,
b => {
log::warn!("unknown backend string '{}'", b);
continue;
}
}
}
if backends.is_empty() {
log::warn!("no valid backend strings found!");
}
backends
}