Structs
- Describes a compute pipeline.
 - Describes fragment processing in a render pipeline.
 - Describes a programmable pipeline stage.
 - Describes a render (graphics) pipeline.
 - Describes how the vertex buffer is interpreted.
 - Describes the vertex process in a render pipeline.
 - How a render pipeline will retrieve attributes from a particular vertex buffer.
 
Enums
Type Aliases
- Number of implicit bind groups derived at pipeline creation.