Struct lyon_geom::CubicBezierSegment
source · pub struct CubicBezierSegment<S> {
pub from: Point<S>,
pub ctrl1: Point<S>,
pub ctrl2: Point<S>,
pub to: Point<S>,
}
Expand description
A 2d curve segment defined by four points: the beginning of the segment, two control points and the end of the segment.
The curve is defined by equation:²
∀ t ∈ [0..1], P(t) = (1 - t)³ * from + 3 * (1 - t)² * t * ctrl1 + 3 * t² * (1 - t) * ctrl2 + t³ * to
Fields§
§from: Point<S>
§ctrl1: Point<S>
§ctrl2: Point<S>
§to: Point<S>
Implementations§
source§impl<S: Scalar> CubicBezierSegment<S>
impl<S: Scalar> CubicBezierSegment<S>
sourcepub fn x(&self, t: S) -> S
pub fn x(&self, t: S) -> S
Sample the x coordinate of the curve at t (expecting t between 0 and 1).
sourcepub fn y(&self, t: S) -> S
pub fn y(&self, t: S) -> S
Sample the y coordinate of the curve at t (expecting t between 0 and 1).
sourcepub fn solve_t_for_x(&self, x: S) -> ArrayVec<[S; 3]>
pub fn solve_t_for_x(&self, x: S) -> ArrayVec<[S; 3]>
Return the parameter values corresponding to a given x coordinate. See also solve_t_for_x for monotonic curves.
sourcepub fn solve_t_for_y(&self, y: S) -> ArrayVec<[S; 3]>
pub fn solve_t_for_y(&self, y: S) -> ArrayVec<[S; 3]>
Return the parameter values corresponding to a given y coordinate. See also solve_t_for_y for monotonic curves.
sourcepub fn derivative(&self, t: S) -> Vector<S>
pub fn derivative(&self, t: S) -> Vector<S>
Sample the curve’s derivative at t (expecting t between 0 and 1).
sourcepub fn dx(&self, t: S) -> S
pub fn dx(&self, t: S) -> S
Sample the x coordinate of the curve’s derivative at t (expecting t between 0 and 1).
sourcepub fn dy(&self, t: S) -> S
pub fn dy(&self, t: S) -> S
Sample the y coordinate of the curve’s derivative at t (expecting t between 0 and 1).
sourcepub fn split_range(&self, t_range: Range<S>) -> Self
pub fn split_range(&self, t_range: Range<S>) -> Self
Return the sub-curve inside a given range of t.
This is equivalent to splitting at the range’s end points.
sourcepub fn split(&self, t: S) -> (CubicBezierSegment<S>, CubicBezierSegment<S>)
pub fn split(&self, t: S) -> (CubicBezierSegment<S>, CubicBezierSegment<S>)
Split this curve into two sub-curves.
sourcepub fn before_split(&self, t: S) -> CubicBezierSegment<S>
pub fn before_split(&self, t: S) -> CubicBezierSegment<S>
Return the curve before the split point.
sourcepub fn after_split(&self, t: S) -> CubicBezierSegment<S>
pub fn after_split(&self, t: S) -> CubicBezierSegment<S>
Return the curve after the split point.
pub fn baseline(&self) -> LineSegment<S>
pub fn is_linear(&self, tolerance: S) -> bool
sourcepub fn fat_line(&self) -> (LineEquation<S>, LineEquation<S>)
pub fn fat_line(&self) -> (LineEquation<S>, LineEquation<S>)
Computes a “fat line” of this segment.
A fat line is two conservative lines between which the segment is fully contained.
sourcepub fn transformed<T: Transformation<S>>(&self, transform: &T) -> Self
pub fn transformed<T: Transformation<S>>(&self, transform: &T) -> Self
Applies the transform to this curve and returns the results.
sourcepub fn flattened(&self, tolerance: S) -> Flattened<S> ⓘ
pub fn flattened(&self, tolerance: S) -> Flattened<S> ⓘ
Returns the flattened representation of the curve as an iterator, starting after the current point.
sourcepub fn for_each_monotonic_t<F>(&self, cb: F)where
F: FnMut(S),
pub fn for_each_monotonic_t<F>(&self, cb: F)where
F: FnMut(S),
Invokes a callback between each monotonic part of the segment.
sourcepub fn for_each_monotonic_range<F>(&self, cb: F)
pub fn for_each_monotonic_range<F>(&self, cb: F)
Invokes a callback for each monotonic part of the segment..
sourcepub fn for_each_quadratic_bezier<F>(&self, tolerance: S, cb: &mut F)where
F: FnMut(&QuadraticBezierSegment<S>),
pub fn for_each_quadratic_bezier<F>(&self, tolerance: S, cb: &mut F)where
F: FnMut(&QuadraticBezierSegment<S>),
Approximates the cubic bézier curve with sequence of quadratic ones, invoking a callback at each step.
sourcepub fn for_each_quadratic_bezier_with_t<F>(&self, tolerance: S, cb: &mut F)
pub fn for_each_quadratic_bezier_with_t<F>(&self, tolerance: S, cb: &mut F)
Approximates the cubic bézier curve with sequence of quadratic ones, invoking a callback at each step.
sourcepub fn for_each_monotonic_quadratic<F>(&self, tolerance: S, cb: &mut F)
pub fn for_each_monotonic_quadratic<F>(&self, tolerance: S, cb: &mut F)
Approximates the cubic bézier curve with sequence of monotonic quadratic ones, invoking a callback at each step.
sourcepub fn for_each_flattened<F: FnMut(Point<S>)>(
&self,
tolerance: S,
callback: &mut F
)
pub fn for_each_flattened<F: FnMut(Point<S>)>( &self, tolerance: S, callback: &mut F )
Iterates through the curve invoking a callback at each point.
sourcepub fn for_each_flattened_with_t<F: FnMut(Point<S>, S)>(
&self,
tolerance: S,
callback: &mut F
)
pub fn for_each_flattened_with_t<F: FnMut(Point<S>, S)>( &self, tolerance: S, callback: &mut F )
Iterates through the curve invoking a callback at each point.
sourcepub fn approximate_length(&self, tolerance: S) -> S
pub fn approximate_length(&self, tolerance: S) -> S
Compute the length of the segment using a flattened approximation.
pub fn for_each_inflection_t<F>(&self, cb: &mut F)where
F: FnMut(S),
sourcepub fn for_each_local_x_extremum_t<F>(&self, cb: &mut F)where
F: FnMut(S),
pub fn for_each_local_x_extremum_t<F>(&self, cb: &mut F)where
F: FnMut(S),
Return local x extrema or None if this curve is monotonic.
This returns the advancements along the curve, not the actual x position.
sourcepub fn for_each_local_y_extremum_t<F>(&self, cb: &mut F)where
F: FnMut(S),
pub fn for_each_local_y_extremum_t<F>(&self, cb: &mut F)where
F: FnMut(S),
Return local y extrema or None if this curve is monotonic.
This returns the advancements along the curve, not the actual y position.
sourcepub fn y_maximum_t(&self) -> S
pub fn y_maximum_t(&self) -> S
Find the advancement of the y-most position in the curve.
This returns the advancement along the curve, not the actual y position.
sourcepub fn y_minimum_t(&self) -> S
pub fn y_minimum_t(&self) -> S
Find the advancement of the y-least position in the curve.
This returns the advancement along the curve, not the actual y position.
sourcepub fn x_maximum_t(&self) -> S
pub fn x_maximum_t(&self) -> S
Find the advancement of the x-most position in the curve.
This returns the advancement along the curve, not the actual x position.
sourcepub fn x_minimum_t(&self) -> S
pub fn x_minimum_t(&self) -> S
Find the x-least position in the curve.
sourcepub fn fast_bounding_box(&self) -> Box2D<S>
pub fn fast_bounding_box(&self) -> Box2D<S>
Returns a conservative rectangle the curve is contained in.
This method is faster than bounding_rect
but more conservative.
sourcepub fn fast_bounding_rect(&self) -> Rect<S>
pub fn fast_bounding_rect(&self) -> Rect<S>
Returns a conservative rectangle that contains the curve.
sourcepub fn fast_bounding_range_x(&self) -> (S, S)
pub fn fast_bounding_range_x(&self) -> (S, S)
Returns a conservative range of x that contains this curve.
sourcepub fn fast_bounding_range_y(&self) -> (S, S)
pub fn fast_bounding_range_y(&self) -> (S, S)
Returns a conservative range of y that contains this curve.
sourcepub fn bounding_box(&self) -> Box2D<S>
pub fn bounding_box(&self) -> Box2D<S>
Returns a conservative rectangle that contains the curve.
sourcepub fn bounding_rect(&self) -> Rect<S>
pub fn bounding_rect(&self) -> Rect<S>
Returns a conservative rectangle that contains the curve.
sourcepub fn bounding_range_x(&self) -> (S, S)
pub fn bounding_range_x(&self) -> (S, S)
Returns the smallest range of x that contains this curve.
sourcepub fn bounding_range_y(&self) -> (S, S)
pub fn bounding_range_y(&self) -> (S, S)
Returns the smallest range of y that contains this curve.
sourcepub fn assume_monotonic(&self) -> MonotonicCubicBezierSegment<S>
pub fn assume_monotonic(&self) -> MonotonicCubicBezierSegment<S>
Cast this curve into a monotonic curve without checking that the monotonicity assumption is correct.
sourcepub fn is_x_monotonic(&self) -> bool
pub fn is_x_monotonic(&self) -> bool
Returns whether this segment is monotonic on the x axis.
sourcepub fn is_y_monotonic(&self) -> bool
pub fn is_y_monotonic(&self) -> bool
Returns whether this segment is monotonic on the y axis.
sourcepub fn is_monotonic(&self) -> bool
pub fn is_monotonic(&self) -> bool
Returns whether this segment is fully monotonic.
sourcepub fn cubic_intersections_t(
&self,
curve: &CubicBezierSegment<S>
) -> ArrayVec<[(S, S); 9]>
pub fn cubic_intersections_t( &self, curve: &CubicBezierSegment<S> ) -> ArrayVec<[(S, S); 9]>
Computes the intersections (if any) between this segment and another one.
The result is provided in the form of the t
parameters of each point along the curves. To
get the intersection points, sample the curves at the corresponding values.
Returns endpoint intersections where an endpoint intersects the interior of the other curve, but not endpoint/endpoint intersections.
Returns no intersections if either curve is a point.
sourcepub fn cubic_intersections(
&self,
curve: &CubicBezierSegment<S>
) -> ArrayVec<[Point<S>; 9]>
pub fn cubic_intersections( &self, curve: &CubicBezierSegment<S> ) -> ArrayVec<[Point<S>; 9]>
Computes the intersection points (if any) between this segment and another one.
sourcepub fn quadratic_intersections_t(
&self,
curve: &QuadraticBezierSegment<S>
) -> ArrayVec<[(S, S); 9]>
pub fn quadratic_intersections_t( &self, curve: &QuadraticBezierSegment<S> ) -> ArrayVec<[(S, S); 9]>
Computes the intersections (if any) between this segment a quadratic bézier segment.
The result is provided in the form of the t
parameters of each point along the curves. To
get the intersection points, sample the curves at the corresponding values.
Returns endpoint intersections where an endpoint intersects the interior of the other curve, but not endpoint/endpoint intersections.
Returns no intersections if either curve is a point.
sourcepub fn quadratic_intersections(
&self,
curve: &QuadraticBezierSegment<S>
) -> ArrayVec<[Point<S>; 9]>
pub fn quadratic_intersections( &self, curve: &QuadraticBezierSegment<S> ) -> ArrayVec<[Point<S>; 9]>
Computes the intersection points (if any) between this segment and a quadratic bézier segment.
sourcepub fn line_intersections_t(&self, line: &Line<S>) -> ArrayVec<[S; 3]>
pub fn line_intersections_t(&self, line: &Line<S>) -> ArrayVec<[S; 3]>
Computes the intersections (if any) between this segment and a line.
The result is provided in the form of the t
parameters of each
point along curve. To get the intersection points, sample the curve
at the corresponding values.
sourcepub fn line_intersections(&self, line: &Line<S>) -> ArrayVec<[Point<S>; 3]>
pub fn line_intersections(&self, line: &Line<S>) -> ArrayVec<[Point<S>; 3]>
Computes the intersection points (if any) between this segment and a line.
sourcepub fn line_segment_intersections_t(
&self,
segment: &LineSegment<S>
) -> ArrayVec<[(S, S); 3]>
pub fn line_segment_intersections_t( &self, segment: &LineSegment<S> ) -> ArrayVec<[(S, S); 3]>
Computes the intersections (if any) between this segment and a line segment.
The result is provided in the form of the t
parameters of each
point along curve and segment. To get the intersection points, sample
the segments at the corresponding values.
pub fn from(&self) -> Point<S>
pub fn to(&self) -> Point<S>
pub fn line_segment_intersections( &self, segment: &LineSegment<S> ) -> ArrayVec<[Point<S>; 3]>
Trait Implementations§
source§impl<S: Clone> Clone for CubicBezierSegment<S>
impl<S: Clone> Clone for CubicBezierSegment<S>
source§fn clone(&self) -> CubicBezierSegment<S>
fn clone(&self) -> CubicBezierSegment<S>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl<S: Debug> Debug for CubicBezierSegment<S>
impl<S: Debug> Debug for CubicBezierSegment<S>
source§impl<S> From<CubicBezierSegment<S>> for BezierSegment<S>
impl<S> From<CubicBezierSegment<S>> for BezierSegment<S>
source§fn from(s: CubicBezierSegment<S>) -> Self
fn from(s: CubicBezierSegment<S>) -> Self
source§impl<S: PartialEq> PartialEq for CubicBezierSegment<S>
impl<S: PartialEq> PartialEq for CubicBezierSegment<S>
source§fn eq(&self, other: &CubicBezierSegment<S>) -> bool
fn eq(&self, other: &CubicBezierSegment<S>) -> bool
self
and other
values to be equal, and is used
by ==
.