Struct lyon_tessellation::VertexId
source · pub struct VertexId(pub u32);
Expand description
A virtual vertex offset in a geometry.
The VertexId
s are only valid between GeometryBuilder::begin_geometry
and
GeometryBuilder::end_geometry
. GeometryBuilder
implementations typically be translate
the ids internally so that first VertexId
after begin_geometry
is zero.
Tuple Fields§
§0: u32
Implementations§
Trait Implementations§
source§impl PartialEq for VertexId
impl PartialEq for VertexId
impl Copy for VertexId
impl Eq for VertexId
impl StructuralEq for VertexId
impl StructuralPartialEq for VertexId
Auto Trait Implementations§
impl RefUnwindSafe for VertexId
impl Send for VertexId
impl Sync for VertexId
impl Unpin for VertexId
impl UnwindSafe for VertexId
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more