pub fn render_events_themed<F, I>(
opts: PolygonOptions,
events: F,
ctxt: RenderContext<'_>,
theme_primitive: &Primitive,
mesh: &mut Mesh
)
pub fn render_events_themed<F, I>(
opts: PolygonOptions,
events: F,
ctxt: RenderContext<'_>,
theme_primitive: &Primitive,
mesh: &mut Mesh
)