Struct nannou::event::AxisMotion
source · pub struct AxisMotion {
pub device_id: DeviceId,
pub axis: AxisId,
pub value: Default,
}
Expand description
Motion along some axis of a device e.g. joystick or gamepad.
Fields§
§device_id: DeviceId
The unique ID of the device that emitted this event.
axis: AxisId
The axis on which motion occurred.
value: Default
The motion value.
Trait Implementations§
source§impl Clone for AxisMotion
impl Clone for AxisMotion
source§fn clone(&self) -> AxisMotion
fn clone(&self) -> AxisMotion
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for AxisMotion
impl Debug for AxisMotion
source§impl PartialEq for AxisMotion
impl PartialEq for AxisMotion
source§fn eq(&self, other: &AxisMotion) -> bool
fn eq(&self, other: &AxisMotion) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for AxisMotion
impl StructuralPartialEq for AxisMotion
Auto Trait Implementations§
impl RefUnwindSafe for AxisMotion
impl Send for AxisMotion
impl Sync for AxisMotion
impl Unpin for AxisMotion
impl UnwindSafe for AxisMotion
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
source§fn convert_into(self) -> U
fn convert_into(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§fn convert_unclamped_into(self) -> U
fn convert_unclamped_into(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined range,
otherwise an
OutOfBounds
error is returned which contains the unclamped color. Read more