pub struct Frame { /* private fields */ }
Expand description
A single animation frame
Implementations§
source§impl Frame
impl Frame
sourcepub fn new(buffer: ImageBuffer<Rgba<u8>, Vec<u8>>) -> Frame
pub fn new(buffer: ImageBuffer<Rgba<u8>, Vec<u8>>) -> Frame
Contructs a new frame without any delay.
sourcepub fn from_parts(
buffer: ImageBuffer<Rgba<u8>, Vec<u8>>,
left: u32,
top: u32,
delay: Delay
) -> Frame
pub fn from_parts( buffer: ImageBuffer<Rgba<u8>, Vec<u8>>, left: u32, top: u32, delay: Delay ) -> Frame
Contructs a new frame
sourcepub fn buffer_mut(&mut self) -> &mut ImageBuffer<Rgba<u8>, Vec<u8>>
pub fn buffer_mut(&mut self) -> &mut ImageBuffer<Rgba<u8>, Vec<u8>>
Returns a mutable image buffer
sourcepub fn into_buffer(self) -> ImageBuffer<Rgba<u8>, Vec<u8>>
pub fn into_buffer(self) -> ImageBuffer<Rgba<u8>, Vec<u8>>
Returns the image buffer
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Frame
impl Send for Frame
impl Sync for Frame
impl Unpin for Frame
impl UnwindSafe for Frame
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
source§fn convert_into(self) -> U
fn convert_into(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§fn convert_unclamped_into(self) -> U
fn convert_unclamped_into(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined range,
otherwise an
OutOfBounds
error is returned which contains the unclamped color. Read more