#[repr(C)]pub struct Rgb<T>(pub [T; 3])
where
T: Primitive;
Expand description
RGB colors
Tuple Fields§
§0: [T; 3]
Trait Implementations§
source§impl<T> PartialEq for Rgb<T>
impl<T> PartialEq for Rgb<T>
source§impl<T> Pixel for Rgb<T>where
T: Primitive + 'static,
impl<T> Pixel for Rgb<T>where
T: Primitive + 'static,
source§const CHANNEL_COUNT: u8 = 3u8
const CHANNEL_COUNT: u8 = 3u8
The number of channels of this pixel type.
source§const COLOR_MODEL: &'static str = "RGB"
const COLOR_MODEL: &'static str = "RGB"
A string that can help to interpret the meaning each channel
See gimp babl.
source§const COLOR_TYPE: ColorType = _
const COLOR_TYPE: ColorType = _
ColorType for this pixel format
source§fn channels_mut(&mut self) -> &mut [T]
fn channels_mut(&mut self) -> &mut [T]
Returns the components as a mutable slice
source§fn channels4(&self) -> (T, T, T, T)
fn channels4(&self) -> (T, T, T, T)
Returns the channels of this pixel as a 4 tuple. If the pixel
has less than 4 channels the remainder is filled with the maximum value Read more
source§fn from_channels(a: T, b: T, c: T, d: T) -> Rgb<T>
fn from_channels(a: T, b: T, c: T, d: T) -> Rgb<T>
Construct a pixel from the 4 channels a, b, c and d.
If the pixel does not contain 4 channels the extra are ignored. Read more
source§fn from_slice_mut(slice: &mut [T]) -> &mut Rgb<T>
fn from_slice_mut(slice: &mut [T]) -> &mut Rgb<T>
Returns mutable view into a mutable slice. Read more
source§fn to_luma_alpha(&self) -> LumaA<T>
fn to_luma_alpha(&self) -> LumaA<T>
Convert this pixel to luma with an alpha channel
source§fn map<F>(&self, f: F) -> Rgb<T>where
F: FnMut(T) -> T,
fn map<F>(&self, f: F) -> Rgb<T>where
F: FnMut(T) -> T,
Apply the function
f
to each channel of this pixel.source§fn apply<F>(&mut self, f: F)where
F: FnMut(T) -> T,
fn apply<F>(&mut self, f: F)where
F: FnMut(T) -> T,
Apply the function
f
to each channel of this pixel.source§fn map_with_alpha<F, G>(&self, f: F, g: G) -> Rgb<T>
fn map_with_alpha<F, G>(&self, f: F, g: G) -> Rgb<T>
Apply the function
f
to each channel except the alpha channel.
Apply the function g
to the alpha channel.source§fn apply_with_alpha<F, G>(&mut self, f: F, g: G)
fn apply_with_alpha<F, G>(&mut self, f: F, g: G)
Apply the function
f
to each channel except the alpha channel.
Apply the function g
to the alpha channel. Works in-place.source§fn map2<F>(&self, other: &Rgb<T>, f: F) -> Rgb<T>where
F: FnMut(T, T) -> T,
fn map2<F>(&self, other: &Rgb<T>, f: F) -> Rgb<T>where
F: FnMut(T, T) -> T,
Apply the function
f
to each channel of this pixel and
other
pairwise.source§fn apply2<F>(&mut self, other: &Rgb<T>, f: F)where
F: FnMut(T, T) -> T,
fn apply2<F>(&mut self, other: &Rgb<T>, f: F)where
F: FnMut(T, T) -> T,
Apply the function
f
to each channel of this pixel and
other
pairwise. Works in-place.source§fn blend(&mut self, other: &Rgb<T>)
fn blend(&mut self, other: &Rgb<T>)
Blend the color of a given pixel into ourself, taking into account alpha channels
source§fn channel_count() -> u8
fn channel_count() -> u8
👎Deprecated: please use CHANNEL_COUNT associated constant
Returns the number of channels of this pixel type.
source§fn color_model() -> &'static str
fn color_model() -> &'static str
👎Deprecated: please use COLOR_MODEL associated constant
Returns a string that can help to interpret the meaning each channel
See gimp babl.
source§fn color_type() -> ColorType
fn color_type() -> ColorType
👎Deprecated: please use COLOR_TYPE associated constant
Returns the ColorType for this pixel format
source§fn map_without_alpha<F>(&self, f: F) -> Self
fn map_without_alpha<F>(&self, f: F) -> Self
Apply the function
f
to each channel except the alpha channel.impl<T> Copy for Rgb<T>
impl<T> Eq for Rgb<T>
impl<T> StructuralEq for Rgb<T>where
T: Primitive,
impl<T> StructuralPartialEq for Rgb<T>where
T: Primitive,
Auto Trait Implementations§
impl<T> RefUnwindSafe for Rgb<T>where
T: RefUnwindSafe,
impl<T> Send for Rgb<T>where
T: Send,
impl<T> Sync for Rgb<T>where
T: Sync,
impl<T> Unpin for Rgb<T>where
T: Unpin,
impl<T> UnwindSafe for Rgb<T>where
T: UnwindSafe,
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
source§fn convert_into(self) -> U
fn convert_into(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§fn convert_unclamped_into(self) -> U
fn convert_unclamped_into(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined range,
otherwise an
OutOfBounds
error is returned which contains the unclamped color. Read moresource§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.