Enum nannou::wgpu::ShaderSource
source · #[non_exhaustive]pub enum ShaderSource<'a> {
Wgsl(Cow<'a, str>),
}Expand description
Source of a shader module.
The source will be parsed and validated.
Any necessary shader translation (e.g. from WGSL to SPIR-V or vice versa) will be done internally by wgpu.
This type is unique to the Rust API of wgpu. In the WebGPU specification,
only WGSL source code strings are accepted.
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
Trait Implementations§
source§impl<'a> Clone for ShaderSource<'a>
impl<'a> Clone for ShaderSource<'a>
source§fn clone(&self) -> ShaderSource<'a>
fn clone(&self) -> ShaderSource<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl<'a> RefUnwindSafe for ShaderSource<'a>
impl<'a> Send for ShaderSource<'a>
impl<'a> Sync for ShaderSource<'a>
impl<'a> Unpin for ShaderSource<'a>
impl<'a> UnwindSafe for ShaderSource<'a>
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
source§fn convert_into(self) -> U
fn convert_into(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§fn convert_unclamped_into(self) -> U
fn convert_unclamped_into(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined range,
otherwise an
OutOfBounds error is returned which contains the unclamped color. Read more