Struct nannou::wgpu::ImageCopyBufferBase
source · #[repr(C)]pub struct ImageCopyBufferBase<B> {
pub buffer: B,
pub layout: ImageDataLayout,
}
Expand description
View of a buffer which can be used to copy to/from a texture.
Corresponds to WebGPU GPUImageCopyBuffer
.
Fields§
§buffer: B
The buffer to be copied to/from.
layout: ImageDataLayout
The layout of the texture data in this buffer.
Trait Implementations§
source§impl<B> Clone for ImageCopyBuffer<B>where
B: Clone,
impl<B> Clone for ImageCopyBuffer<B>where
B: Clone,
source§fn clone(&self) -> ImageCopyBuffer<B>
fn clone(&self) -> ImageCopyBuffer<B>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<B> Debug for ImageCopyBuffer<B>where
B: Debug,
impl<B> Debug for ImageCopyBuffer<B>where
B: Debug,
impl<B> Copy for ImageCopyBuffer<B>where
B: Copy,
Auto Trait Implementations§
impl<B> RefUnwindSafe for ImageCopyBuffer<B>where
B: RefUnwindSafe,
impl<B> Send for ImageCopyBuffer<B>where
B: Send,
impl<B> Sync for ImageCopyBuffer<B>where
B: Sync,
impl<B> Unpin for ImageCopyBuffer<B>where
B: Unpin,
impl<B> UnwindSafe for ImageCopyBuffer<B>where
B: UnwindSafe,
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
source§fn convert_into(self) -> U
fn convert_into(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§fn convert_unclamped_into(self) -> U
fn convert_unclamped_into(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined range,
otherwise an
OutOfBounds
error is returned which contains the unclamped color. Read more