Struct nannou::wgpu::PushConstantRange
source · pub struct PushConstantRange {
pub stages: ShaderStages,
pub range: Range<u32>,
}
Expand description
A range of push constant memory to pass to a shader stage.
Fields§
§stages: ShaderStages
Stage push constant range is visible from. Each stage can only be served by at most one range. One range can serve multiple stages however.
range: Range<u32>
Range in push constant memory to use for the stage. Must be less than Limits::max_push_constant_size
.
Start and end must be aligned to the 4s.
Trait Implementations§
source§impl Clone for PushConstantRange
impl Clone for PushConstantRange
source§fn clone(&self) -> PushConstantRange
fn clone(&self) -> PushConstantRange
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for PushConstantRange
impl Debug for PushConstantRange
source§impl Hash for PushConstantRange
impl Hash for PushConstantRange
source§impl PartialEq for PushConstantRange
impl PartialEq for PushConstantRange
source§fn eq(&self, other: &PushConstantRange) -> bool
fn eq(&self, other: &PushConstantRange) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for PushConstantRange
impl StructuralEq for PushConstantRange
impl StructuralPartialEq for PushConstantRange
Auto Trait Implementations§
impl RefUnwindSafe for PushConstantRange
impl Send for PushConstantRange
impl Sync for PushConstantRange
impl Unpin for PushConstantRange
impl UnwindSafe for PushConstantRange
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
source§fn convert_into(self) -> U
fn convert_into(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§fn convert_unclamped_into(self) -> U
fn convert_unclamped_into(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined range,
otherwise an
OutOfBounds
error is returned which contains the unclamped color. Read moresource§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.