Struct nannou::wgpu::TextureReshaper
source · pub struct TextureReshaper { /* private fields */ }
Expand description
Reshapes a texture from its original size, sample_count and format to the destination size, sample_count and format.
The src_texture
must have the TextureUsages::SAMPLED
enabled.
The dst_texture
must have the TextureUsages::RENDER_ATTACHMENT
enabled.
Implementations§
source§impl Reshaper
impl Reshaper
sourcepub fn new(
device: &Device,
src_texture: &TextureView,
src_sample_count: u32,
src_sample_type: TextureSampleType,
dst_sample_count: u32,
dst_format: TextureFormat
) -> Reshaper
pub fn new( device: &Device, src_texture: &TextureView, src_sample_count: u32, src_sample_type: TextureSampleType, dst_sample_count: u32, dst_format: TextureFormat ) -> Reshaper
Construct a new Reshaper
.
sourcepub fn encode_render_pass(
&self,
dst_texture: &TextureView,
encoder: &mut CommandEncoder
)
pub fn encode_render_pass( &self, dst_texture: &TextureView, encoder: &mut CommandEncoder )
Given an encoder, submits a render pass command for writing the source texture to the destination texture.
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Reshaper
impl Send for Reshaper
impl Sync for Reshaper
impl Unpin for Reshaper
impl !UnwindSafe for Reshaper
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
source§fn convert_into(self) -> U
fn convert_into(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§fn convert_unclamped_into(self) -> U
fn convert_unclamped_into(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined range,
otherwise an
OutOfBounds
error is returned which contains the unclamped color. Read more