Struct noise::utils::ImageRenderer

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pub struct ImageRenderer { /* private fields */ }

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impl ImageRenderer

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pub fn new() -> Self

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pub fn set_gradient(self, gradient: ColorGradient) -> Self

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pub fn gradient(&self) -> &ColorGradient

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pub fn enable_light(&mut self)

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pub fn disable_light(&mut self)

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pub fn light_enabled(&self) -> bool

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pub fn set_light_azimuth(self, azimuth: f64) -> Self

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pub fn light_azimuth(&self) -> f64

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pub fn set_light_brightness(self, brightness: f64) -> Self

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pub fn light_brightness(&self) -> f64

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pub fn set_light_color(self, color: Color) -> Self

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pub fn light_color(&self) -> Color

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pub fn set_light_contrast(self, contrast: f64) -> Self

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pub fn light_contrast(&self) -> f64

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pub fn set_light_elevation(self, elevation: f64) -> Self

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pub fn light_elevation(&self) -> f64

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pub fn set_light_intensity(self, intensity: f64) -> Self

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pub fn light_intensity(&self) -> f64

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pub fn enable_wrap(self) -> Self

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pub fn wrap_enabled(&self) -> bool

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pub fn render(&mut self, noise_map: &NoiseMap) -> NoiseImage

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pub fn render_with_background( &mut self, noise_map: &NoiseMap, background: &NoiseImage ) -> NoiseImage

Trait Implementations§

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impl Default for ImageRenderer

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fn default() -> Self

Returns the “default value” for a type. Read more

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fn into(self) -> U

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const ALIGN: usize = _

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type Init = T

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type Error = <U as TryFrom<T>>::Error

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