#[repr(C)]pub struct Hwb<S = Srgb, T = f32>{
pub hue: RgbHue<T>,
pub whiteness: T,
pub blackness: T,
pub space: PhantomData<S>,
}
Expand description
Linear HWB color space.
HWB is a cylindrical version of RGB and it’s very closely related to HSV. It describes colors with a starting hue, then a degree of whiteness and blackness to mix into that base hue.
It is very intuitive for humans to use and many color-pickers are based on the HWB color system
Fields§
§hue: RgbHue<T>
The hue of the color, in degrees. Decides if it’s red, blue, purple, etc. Same as the hue for HSL and HSV.
whiteness: T
The whiteness of the color. It specifies the amount white to mix into the hue. It varies from 0 to 1, with 1 being always full white and 0 always being the color shade (a mixture of a pure hue with black) chosen with the other two controls.
blackness: T
The blackness of the color. It specifies the amount black to mix into the hue. It varies from 0 to 1, with 1 being always full black and 0 always being the color tint (a mixture of a pure hue with white) chosen with the other two
space: PhantomData<S>
The white point and RGB primaries this color is adapted to. The default is the sRGB standard.
Implementations§
source§impl<S, T> Hwb<S, T>
impl<S, T> Hwb<S, T>
sourcepub fn with_wp<H: Into<RgbHue<T>>>(
hue: H,
whiteness: T,
blackness: T
) -> Hwb<S, T>
pub fn with_wp<H: Into<RgbHue<T>>>( hue: H, whiteness: T, blackness: T ) -> Hwb<S, T>
Linear HWB.
sourcepub fn into_components(self) -> (RgbHue<T>, T, T)
pub fn into_components(self) -> (RgbHue<T>, T, T)
Convert to a (hue, whiteness, blackness)
tuple.
sourcepub fn from_components<H: Into<RgbHue<T>>>(
(hue, whiteness, blackness): (H, T, T)
) -> Self
pub fn from_components<H: Into<RgbHue<T>>>( (hue, whiteness, blackness): (H, T, T) ) -> Self
Convert from a (hue, whiteness, blackness)
tuple.
Trait Implementations§
source§impl<S, T> AbsDiffEq for Hwb<S, T>
impl<S, T> AbsDiffEq for Hwb<S, T>
source§fn default_epsilon() -> Self::Epsilon
fn default_epsilon() -> Self::Epsilon
source§impl<S, T> AddAssign<T> for Hwb<S, T>
impl<S, T> AddAssign<T> for Hwb<S, T>
source§fn add_assign(&mut self, c: T)
fn add_assign(&mut self, c: T)
+=
operation. Read moresource§impl<S, T> AddAssign for Hwb<S, T>
impl<S, T> AddAssign for Hwb<S, T>
source§fn add_assign(&mut self, other: Hwb<S, T>)
fn add_assign(&mut self, other: Hwb<S, T>)
+=
operation. Read moresource§impl<'de, S, T> Deserialize<'de> for Hwb<S, T>
impl<'de, S, T> Deserialize<'de> for Hwb<S, T>
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
source§impl<S, T, _S> From<Alpha<Luma<_S, T>, T>> for Hwb<S, T>where
T: Component + Float + Component + _FloatTrait,
S: RgbSpace,
_S: LumaStandard<WhitePoint = S::WhitePoint>,
impl<S, T, _S> From<Alpha<Luma<_S, T>, T>> for Hwb<S, T>where
T: Component + Float + Component + _FloatTrait,
S: RgbSpace,
_S: LumaStandard<WhitePoint = S::WhitePoint>,
source§impl<S: RgbStandard, T> From<Hwb<<S as RgbStandard>::Space, T>> for Alpha<Rgb<S, T>, T>
impl<S: RgbStandard, T> From<Hwb<<S as RgbStandard>::Space, T>> for Alpha<Rgb<S, T>, T>
source§impl<S: RgbStandard, T> From<Hwb<<S as RgbStandard>::Space, T>> for Rgb<S, T>
impl<S: RgbStandard, T> From<Hwb<<S as RgbStandard>::Space, T>> for Rgb<S, T>
source§impl<Wp, T, _S> From<Hwb<_S, T>> for Alpha<Lab<Wp, T>, T>where
T: Component + Float + Component + _FloatTrait,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, _S> From<Hwb<_S, T>> for Alpha<Lab<Wp, T>, T>where
T: Component + Float + Component + _FloatTrait,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
source§impl<Wp, T, _S> From<Hwb<_S, T>> for Alpha<Lch<Wp, T>, T>where
T: Component + Float + Component + _FloatTrait,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, _S> From<Hwb<_S, T>> for Alpha<Lch<Wp, T>, T>where
T: Component + Float + Component + _FloatTrait,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
source§impl<S, T, _S> From<Hwb<_S, T>> for Alpha<Luma<S, T>, T>where
T: Component + Component + _FloatTrait,
S: LumaStandard,
_S: RgbSpace<WhitePoint = S::WhitePoint>,
impl<S, T, _S> From<Hwb<_S, T>> for Alpha<Luma<S, T>, T>where
T: Component + Component + _FloatTrait,
S: LumaStandard,
_S: RgbSpace<WhitePoint = S::WhitePoint>,
source§impl<Wp, T, _S> From<Hwb<_S, T>> for Alpha<Xyz<Wp, T>, T>where
T: Component + Float + Component + _FloatTrait,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, _S> From<Hwb<_S, T>> for Alpha<Xyz<Wp, T>, T>where
T: Component + Float + Component + _FloatTrait,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
source§impl<Wp, T, _S> From<Hwb<_S, T>> for Alpha<Yxy<Wp, T>, T>where
T: Component + Float + Component + _FloatTrait,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, _S> From<Hwb<_S, T>> for Alpha<Yxy<Wp, T>, T>where
T: Component + Float + Component + _FloatTrait,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
source§impl<Wp, T, _S> From<Hwb<_S, T>> for Lab<Wp, T>where
T: Component + Float + Component + _FloatTrait,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, _S> From<Hwb<_S, T>> for Lab<Wp, T>where
T: Component + Float + Component + _FloatTrait,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
source§impl<Wp, T, _S> From<Hwb<_S, T>> for Lch<Wp, T>where
T: Component + Float + Component + _FloatTrait,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, _S> From<Hwb<_S, T>> for Lch<Wp, T>where
T: Component + Float + Component + _FloatTrait,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
source§impl<S, T, _S> From<Hwb<_S, T>> for Luma<S, T>where
T: Component + Component + _FloatTrait,
S: LumaStandard,
_S: RgbSpace<WhitePoint = S::WhitePoint>,
impl<S, T, _S> From<Hwb<_S, T>> for Luma<S, T>where
T: Component + Component + _FloatTrait,
S: LumaStandard,
_S: RgbSpace<WhitePoint = S::WhitePoint>,
source§impl<Wp, T, _S> From<Hwb<_S, T>> for Xyz<Wp, T>where
T: Component + Float + Component + _FloatTrait,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, _S> From<Hwb<_S, T>> for Xyz<Wp, T>where
T: Component + Float + Component + _FloatTrait,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
source§impl<Wp, T, _S> From<Hwb<_S, T>> for Yxy<Wp, T>where
T: Component + Float + Component + _FloatTrait,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, _S> From<Hwb<_S, T>> for Yxy<Wp, T>where
T: Component + Float + Component + _FloatTrait,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
source§impl<S, T> From<Lab<<S as RgbSpace>::WhitePoint, T>> for Hwb<S, T>
impl<S, T> From<Lab<<S as RgbSpace>::WhitePoint, T>> for Hwb<S, T>
source§fn from(color: Lab<S::WhitePoint, T>) -> Self
fn from(color: Lab<S::WhitePoint, T>) -> Self
source§impl<S, T> From<Lch<<S as RgbSpace>::WhitePoint, T>> for Hwb<S, T>
impl<S, T> From<Lch<<S as RgbSpace>::WhitePoint, T>> for Hwb<S, T>
source§fn from(color: Lch<S::WhitePoint, T>) -> Self
fn from(color: Lch<S::WhitePoint, T>) -> Self
source§impl<S, T, _S> From<Luma<_S, T>> for Hwb<S, T>where
T: Component + Float + Component + _FloatTrait,
S: RgbSpace,
_S: LumaStandard<WhitePoint = S::WhitePoint>,
impl<S, T, _S> From<Luma<_S, T>> for Hwb<S, T>where
T: Component + Float + Component + _FloatTrait,
S: RgbSpace,
_S: LumaStandard<WhitePoint = S::WhitePoint>,
source§impl<S, T> From<Xyz<<S as RgbSpace>::WhitePoint, T>> for Hwb<S, T>
impl<S, T> From<Xyz<<S as RgbSpace>::WhitePoint, T>> for Hwb<S, T>
source§fn from(color: Xyz<S::WhitePoint, T>) -> Self
fn from(color: Xyz<S::WhitePoint, T>) -> Self
source§impl<S, T> From<Yxy<<S as RgbSpace>::WhitePoint, T>> for Hwb<S, T>
impl<S, T> From<Yxy<<S as RgbSpace>::WhitePoint, T>> for Hwb<S, T>
source§fn from(color: Yxy<S::WhitePoint, T>) -> Self
fn from(color: Yxy<S::WhitePoint, T>) -> Self
source§impl<S, T> FromColor<<S as RgbSpace>::WhitePoint, T> for Hwb<S, T>
impl<S, T> FromColor<<S as RgbSpace>::WhitePoint, T> for Hwb<S, T>
source§fn from_xyz(color: Xyz<S::WhitePoint, T>) -> Self
fn from_xyz(color: Xyz<S::WhitePoint, T>) -> Self
source§fn from_hsv<_S: RgbSpace<WhitePoint = S::WhitePoint>>(color: Hsv<_S, T>) -> Self
fn from_hsv<_S: RgbSpace<WhitePoint = S::WhitePoint>>(color: Hsv<_S, T>) -> Self
source§fn from_hwb<_S: RgbSpace<WhitePoint = S::WhitePoint>>(color: Hwb<_S, T>) -> Self
fn from_hwb<_S: RgbSpace<WhitePoint = S::WhitePoint>>(color: Hwb<_S, T>) -> Self
source§fn from_rgb<S: RgbSpace<WhitePoint = Wp>>(inp: Rgb<Linear<S>, T>) -> Self
fn from_rgb<S: RgbSpace<WhitePoint = Wp>>(inp: Rgb<Linear<S>, T>) -> Self
source§impl<S, Wp, T> IntoColor<Wp, T> for Hwb<S, T>
impl<S, Wp, T> IntoColor<Wp, T> for Hwb<S, T>
source§impl<S, T> Limited for Hwb<S, T>
impl<S, T> Limited for Hwb<S, T>
source§impl<S, T> PartialEq for Hwb<S, T>
impl<S, T> PartialEq for Hwb<S, T>
source§impl<S, T> Pixel<T> for Hwb<S, T>
impl<S, T> Pixel<T> for Hwb<S, T>
source§fn as_raw_mut<P: RawPixel<T> + ?Sized>(&mut self) -> &mut P
fn as_raw_mut<P: RawPixel<T> + ?Sized>(&mut self) -> &mut P
source§fn into_raw<P: RawPixelSized<T>>(self) -> P
fn into_raw<P: RawPixelSized<T>>(self) -> P
source§fn from_raw<P: RawPixel<T> + ?Sized>(pixel: &P) -> &Self
fn from_raw<P: RawPixel<T> + ?Sized>(pixel: &P) -> &Self
source§fn from_raw_mut<P: RawPixel<T> + ?Sized>(pixel: &mut P) -> &mut Self
fn from_raw_mut<P: RawPixel<T> + ?Sized>(pixel: &mut P) -> &mut Self
source§fn from_raw_slice(slice: &[T]) -> &[Self]
fn from_raw_slice(slice: &[T]) -> &[Self]
source§fn from_raw_slice_mut(slice: &mut [T]) -> &mut [Self]
fn from_raw_slice_mut(slice: &mut [T]) -> &mut [Self]
source§impl<S, T> RelativeEq for Hwb<S, T>
impl<S, T> RelativeEq for Hwb<S, T>
source§fn default_max_relative() -> Self::Epsilon
fn default_max_relative() -> Self::Epsilon
source§impl<S, T> SubAssign<T> for Hwb<S, T>
impl<S, T> SubAssign<T> for Hwb<S, T>
source§fn sub_assign(&mut self, c: T)
fn sub_assign(&mut self, c: T)
-=
operation. Read moresource§impl<S, T> SubAssign for Hwb<S, T>
impl<S, T> SubAssign for Hwb<S, T>
source§fn sub_assign(&mut self, other: Hwb<S, T>)
fn sub_assign(&mut self, other: Hwb<S, T>)
-=
operation. Read moresource§impl<S, T> UlpsEq for Hwb<S, T>
impl<S, T> UlpsEq for Hwb<S, T>
impl<S, T> Copy for Hwb<S, T>
impl<S, T> StructuralPartialEq for Hwb<S, T>
Auto Trait Implementations§
impl<S, T> RefUnwindSafe for Hwb<S, T>where
S: RefUnwindSafe,
T: RefUnwindSafe,
impl<S, T> Send for Hwb<S, T>
impl<S, T> Sync for Hwb<S, T>
impl<S, T> Unpin for Hwb<S, T>
impl<S, T> UnwindSafe for Hwb<S, T>where
S: UnwindSafe,
T: UnwindSafe,
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptFrom<S, Swp, Dwp, T> for Dwhere
T: Component + Float,
Swp: WhitePoint,
Dwp: WhitePoint,
S: IntoColor<Swp, T>,
D: FromColor<Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptFrom<S, Swp, Dwp, T> for Dwhere
T: Component + Float,
Swp: WhitePoint,
Dwp: WhitePoint,
S: IntoColor<Swp, T>,
D: FromColor<Dwp, T>,
source§fn adapt_from_using<M>(color: S, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_from_using<M>(color: S, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
source§fn adapt_from(color: S) -> Self
fn adapt_from(color: S) -> Self
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T, U> ConvertFrom<T> for U
impl<T, U> ConvertFrom<T> for U
source§fn convert_from(t: T) -> U
fn convert_from(t: T) -> U
source§fn try_convert_from(t: T) -> Result<U, OutOfBounds<U>>
fn try_convert_from(t: T) -> Result<U, OutOfBounds<U>>
OutOfBounds
error is returned which contains the unclamped color. Read moresource§fn convert_unclamped_from(val: T) -> Self
fn convert_unclamped_from(val: T) -> Self
source§impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
source§fn convert_into(self) -> U
fn convert_into(self) -> U
source§fn convert_unclamped_into(self) -> U
fn convert_unclamped_into(self) -> U
source§fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
OutOfBounds
error is returned which contains the unclamped color. Read more