pub struct Boids {
pub boids: Vec<Boid>,
pub visual_range: f32,
pub max_speed: f32,
/* private fields */
}
Expand description
A struct holding a list of all boids
Fields§
§boids: Vec<Boid>
The list of boids
visual_range: f32
The range at which a boid can see other boids
max_speed: f32
The max speed of this boid
Implementations§
source§impl Boids
impl Boids
sourcepub fn new_boid(&self, position: Vec2, velocity: Vec2) -> Boid
pub fn new_boid(&self, position: Vec2, velocity: Vec2) -> Boid
Create a new Boid
This is just a wrapper around Boid
::new(). It also sets the options using the current stored values.
Arguments
position
- The position of the new Boid
velocity
- The velocity of the new Boid
Examples
use nannou::prelude::*;
use tahga::pursuit::boids::Boids;
let b = Boids::new();
let nb = b.new_boid(vec2(0., 0.), vec2(10.,10.));
assert_eq!(nb.visual_range, 75.);
assert_eq!(nb.max_speed, 15.);
Auto Trait Implementations§
impl RefUnwindSafe for Boids
impl Send for Boids
impl Sync for Boids
impl Unpin for Boids
impl UnwindSafe for Boids
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
source§fn convert_into(self) -> U
fn convert_into(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§fn convert_unclamped_into(self) -> U
fn convert_unclamped_into(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined range,
otherwise an
OutOfBounds
error is returned which contains the unclamped color. Read more