#[non_exhaustive]
pub enum Request { Destroy, SetSize { width: i32, height: i32, }, SetAnchorRect { x: i32, y: i32, width: i32, height: i32, }, SetAnchor { anchor: Anchor, }, SetGravity { gravity: Gravity, }, SetConstraintAdjustment { constraint_adjustment: u32, }, SetOffset { x: i32, y: i32, }, }

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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Destroy

destroy the xdg_positioner object

Notify the compositor that the xdg_positioner will no longer be used.

This is a destructor, once sent this object cannot be used any longer.

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SetSize

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§width: i32
§height: i32

set the size of the to-be positioned rectangle

Set the size of the surface that is to be positioned with the positioner object. The size is in surface-local coordinates and corresponds to the window geometry. See xdg_surface.set_window_geometry.

If a zero or negative size is set the invalid_input error is raised.

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SetAnchorRect

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§width: i32
§height: i32

set the anchor rectangle within the parent surface

Specify the anchor rectangle within the parent surface that the child surface will be placed relative to. The rectangle is relative to the window geometry as defined by xdg_surface.set_window_geometry of the parent surface. The rectangle must be at least 1x1 large.

When the xdg_positioner object is used to position a child surface, the anchor rectangle may not extend outside the window geometry of the positioned child’s parent surface.

If a zero or negative size is set the invalid_input error is raised.

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SetAnchor

Fields

§anchor: Anchor

set anchor rectangle anchor edges

Defines a set of edges for the anchor rectangle. These are used to derive an anchor point that the child surface will be positioned relative to. If two orthogonal edges are specified (e.g. ‘top’ and ‘left’), then the anchor point will be the intersection of the edges (e.g. the top left position of the rectangle); otherwise, the derived anchor point will be centered on the specified edge, or in the center of the anchor rectangle if no edge is specified.

If two parallel anchor edges are specified (e.g. ‘left’ and ‘right’), the invalid_input error is raised.

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SetGravity

Fields

§gravity: Gravity

set child surface gravity

Defines in what direction a surface should be positioned, relative to the anchor point of the parent surface. If two orthogonal gravities are specified (e.g. ‘bottom’ and ‘right’), then the child surface will be placed in the specified direction; otherwise, the child surface will be centered over the anchor point on any axis that had no gravity specified.

If two parallel gravities are specified (e.g. ‘left’ and ‘right’), the invalid_input error is raised.

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SetConstraintAdjustment

Fields

§constraint_adjustment: u32

set the adjustment to be done when constrained

Specify how the window should be positioned if the originally intended position caused the surface to be constrained, meaning at least partially outside positioning boundaries set by the compositor. The adjustment is set by constructing a bitmask describing the adjustment to be made when the surface is constrained on that axis.

If no bit for one axis is set, the compositor will assume that the child surface should not change its position on that axis when constrained.

If more than one bit for one axis is set, the order of how adjustments are applied is specified in the corresponding adjustment descriptions.

The default adjustment is none.

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SetOffset

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set surface position offset

Specify the surface position offset relative to the position of the anchor on the anchor rectangle and the anchor on the surface. For example if the anchor of the anchor rectangle is at (x, y), the surface has the gravity bottom|right, and the offset is (ox, oy), the calculated surface position will be (x + ox, y + oy). The offset position of the surface is the one used for constraint testing. See set_constraint_adjustment.

An example use case is placing a popup menu on top of a user interface element, while aligning the user interface element of the parent surface with some user interface element placed somewhere in the popup surface.

Trait Implementations§

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impl Debug for Request

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl MessageGroup for Request

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const MESSAGES: &'static [MessageDesc] = _

Wire representation of this MessageGroup
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type Map = ProxyMap

The wrapper type for ObjectMap allowing the mapping of Object and NewId arguments to the object map during parsing.
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fn is_destructor(&self) -> bool

Whether this message is a destructor Read more
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fn opcode(&self) -> u16

The opcode of this message
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fn since(&self) -> u32

The minimal object version for which this message exists
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fn child<Meta: ObjectMetadata>( opcode: u16, version: u32, meta: &Meta ) -> Option<Object<Meta>>

Retrieve the child Object associated with this message if any
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fn from_raw(msg: Message, map: &mut Self::Map) -> Result<Self, ()>

Construct a message from its raw representation
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fn into_raw(self, sender_id: u32) -> Message

Turn this message into its raw representation
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unsafe fn from_raw_c( obj: *mut c_void, opcode: u32, args: *const wl_argument ) -> Result<Request, ()>

Construct a message of this group from its C representation Read more
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fn as_raw_c_in<F, T>(self, f: F) -> T
where F: FnOnce(u32, &mut [wl_argument]) -> T,

Build a C representation of this message Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.