Enum wgpu::ShaderModel
source · pub enum ShaderModel {
Sm2,
Sm4,
Sm5,
}
Expand description
Collections of shader features a device supports if they support less than WebGPU normally allows.
Variants§
Sm2
Extremely limited shaders, including a total instruction limit.
Sm4
Missing minor features and storage images.
Sm5
WebGPU supports shader module 5.
Trait Implementations§
source§impl Clone for ShaderModel
impl Clone for ShaderModel
source§fn clone(&self) -> ShaderModel
fn clone(&self) -> ShaderModel
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ShaderModel
impl Debug for ShaderModel
source§impl Hash for ShaderModel
impl Hash for ShaderModel
source§impl Ord for ShaderModel
impl Ord for ShaderModel
source§fn cmp(&self, other: &ShaderModel) -> Ordering
fn cmp(&self, other: &ShaderModel) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq for ShaderModel
impl PartialEq for ShaderModel
source§fn eq(&self, other: &ShaderModel) -> bool
fn eq(&self, other: &ShaderModel) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd for ShaderModel
impl PartialOrd for ShaderModel
source§fn partial_cmp(&self, other: &ShaderModel) -> Option<Ordering>
fn partial_cmp(&self, other: &ShaderModel) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moreimpl Copy for ShaderModel
impl Eq for ShaderModel
impl StructuralEq for ShaderModel
impl StructuralPartialEq for ShaderModel
Auto Trait Implementations§
impl RefUnwindSafe for ShaderModel
impl Send for ShaderModel
impl Sync for ShaderModel
impl Unpin for ShaderModel
impl UnwindSafe for ShaderModel
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.