Enum wgpu::TextureSampleType 
source · pub enum TextureSampleType {
    Float {
        filterable: bool,
    },
    Depth,
    Sint,
    Uint,
}Expand description
Specific type of a sample in a texture binding.
Corresponds to WebGPU GPUTextureSampleType.
Variants§
Float
Fields
Sampling returns floats.
Example WGSL syntax:
ⓘ
@group(0) @binding(0)
var t: texture_2d<f32>;Example GLSL syntax:
layout(binding = 0)
uniform texture2D t;
Depth
Sampling does the depth reference comparison.
This is also compatible with a non-filtering sampler.
Example WGSL syntax:
ⓘ
@group(0) @binding(0)
var t: texture_depth_2d;Example GLSL syntax:
layout(binding = 0)
uniform texture2DShadow t;
Sint
Sampling returns signed integers.
Example WGSL syntax:
ⓘ
@group(0) @binding(0)
var t: texture_2d<i32>;Example GLSL syntax:
layout(binding = 0)
uniform itexture2D t;
Uint
Sampling returns unsigned integers.
Example WGSL syntax:
ⓘ
@group(0) @binding(0)
var t: texture_2d<u32>;Example GLSL syntax:
layout(binding = 0)
uniform utexture2D t;
Trait Implementations§
source§impl Clone for TextureSampleType
 
impl Clone for TextureSampleType
source§fn clone(&self) -> TextureSampleType
 
fn clone(&self) -> TextureSampleType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moresource§impl Debug for TextureSampleType
 
impl Debug for TextureSampleType
source§impl Default for TextureSampleType
 
impl Default for TextureSampleType
source§fn default() -> TextureSampleType
 
fn default() -> TextureSampleType
Returns the “default value” for a type. Read more
source§impl Hash for TextureSampleType
 
impl Hash for TextureSampleType
source§impl PartialEq for TextureSampleType
 
impl PartialEq for TextureSampleType
source§fn eq(&self, other: &TextureSampleType) -> bool
 
fn eq(&self, other: &TextureSampleType) -> bool
This method tests for 
self and other values to be equal, and is used
by ==.impl Copy for TextureSampleType
impl Eq for TextureSampleType
impl StructuralEq for TextureSampleType
impl StructuralPartialEq for TextureSampleType
Auto Trait Implementations§
impl RefUnwindSafe for TextureSampleType
impl Send for TextureSampleType
impl Sync for TextureSampleType
impl Unpin for TextureSampleType
impl UnwindSafe for TextureSampleType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
 
fn equivalent(&self, key: &K) -> bool
Compare self to 
key and return true if they are equal.