Struct wgpu::BindGroupDescriptor 
source · pub struct BindGroupDescriptor<'a> {
    pub label: Label<'a>,
    pub layout: &'a BindGroupLayout,
    pub entries: &'a [BindGroupEntry<'a>],
}Expand description
Describes a group of bindings and the resources to be bound.
For use with Device::create_bind_group.
Corresponds to WebGPU GPUBindGroupDescriptor.
Fields§
§label: Label<'a>Debug label of the bind group. This will show up in graphics debuggers for easy identification.
layout: &'a BindGroupLayoutThe BindGroupLayout that corresponds to this bind group.
entries: &'a [BindGroupEntry<'a>]The resources to bind to this bind group.
Trait Implementations§
source§impl<'a> Clone for BindGroupDescriptor<'a>
 
impl<'a> Clone for BindGroupDescriptor<'a>
source§fn clone(&self) -> BindGroupDescriptor<'a>
 
fn clone(&self) -> BindGroupDescriptor<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreAuto Trait Implementations§
impl<'a> !RefUnwindSafe for BindGroupDescriptor<'a>
impl<'a> Send for BindGroupDescriptor<'a>
impl<'a> Sync for BindGroupDescriptor<'a>
impl<'a> Unpin for BindGroupDescriptor<'a>
impl<'a> !UnwindSafe for BindGroupDescriptor<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more