Struct wgpu::StencilState 
source · #[repr(C)]pub struct StencilState {
    pub front: StencilFaceState,
    pub back: StencilFaceState,
    pub read_mask: u32,
    pub write_mask: u32,
}Expand description
State of the stencil operation (fixed-pipeline stage).
For use in DepthStencilState.
Corresponds to a portion of WebGPU GPUDepthStencilState.
Fields§
§front: StencilFaceStateFront face mode.
back: StencilFaceStateBack face mode.
read_mask: u32Stencil values are AND’d with this mask when reading and writing from the stencil buffer. Only low 8 bits are used.
write_mask: u32Stencil values are AND’d with this mask when writing to the stencil buffer. Only low 8 bits are used.
Implementations§
source§impl StencilState
 
impl StencilState
sourcepub fn is_enabled(&self) -> bool
 
pub fn is_enabled(&self) -> bool
Returns true if the stencil test is enabled.
sourcepub fn is_read_only(&self, cull_mode: Option<Face>) -> bool
 
pub fn is_read_only(&self, cull_mode: Option<Face>) -> bool
Returns true if the state doesn’t mutate the target values.
sourcepub fn needs_ref_value(&self) -> bool
 
pub fn needs_ref_value(&self) -> bool
Returns true if the stencil state uses the reference value for testing.
Trait Implementations§
source§impl Clone for StencilState
 
impl Clone for StencilState
source§fn clone(&self) -> StencilState
 
fn clone(&self) -> StencilState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moresource§impl Debug for StencilState
 
impl Debug for StencilState
source§impl Default for StencilState
 
impl Default for StencilState
source§fn default() -> StencilState
 
fn default() -> StencilState
Returns the “default value” for a type. Read more
source§impl Hash for StencilState
 
impl Hash for StencilState
source§impl PartialEq for StencilState
 
impl PartialEq for StencilState
source§fn eq(&self, other: &StencilState) -> bool
 
fn eq(&self, other: &StencilState) -> bool
This method tests for 
self and other values to be equal, and is used
by ==.impl Eq for StencilState
impl StructuralEq for StencilState
impl StructuralPartialEq for StencilState
Auto Trait Implementations§
impl RefUnwindSafe for StencilState
impl Send for StencilState
impl Sync for StencilState
impl Unpin for StencilState
impl UnwindSafe for StencilState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
 
fn equivalent(&self, key: &K) -> bool
Compare self to 
key and return true if they are equal.