Struct wgpu::util::DrawIndirect
source · #[repr(C)]pub struct DrawIndirect {
pub vertex_count: u32,
pub instance_count: u32,
pub base_vertex: u32,
pub base_instance: u32,
}
Expand description
The structure expected in indirect_buffer
for RenderEncoder::draw_indirect
.
Fields§
§vertex_count: u32
The number of vertices to draw.
instance_count: u32
The number of instances to draw.
base_vertex: u32
The Index of the first vertex to draw.
base_instance: u32
The instance ID of the first instance to draw.
Has to be 0, unless Features::INDIRECT_FIRST_INSTANCE
is enabled.
Implementations§
Trait Implementations§
source§impl Clone for DrawIndirect
impl Clone for DrawIndirect
source§fn clone(&self) -> DrawIndirect
fn clone(&self) -> DrawIndirect
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for DrawIndirect
impl Debug for DrawIndirect
source§impl Default for DrawIndirect
impl Default for DrawIndirect
source§fn default() -> DrawIndirect
fn default() -> DrawIndirect
Returns the “default value” for a type. Read more
impl Copy for DrawIndirect
Auto Trait Implementations§
impl RefUnwindSafe for DrawIndirect
impl Send for DrawIndirect
impl Sync for DrawIndirect
impl Unpin for DrawIndirect
impl UnwindSafe for DrawIndirect
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more