#[repr(C)]pub struct RenderPassDepthStencilAttachment {
    pub view: TextureViewId,
    pub depth: PassChannel<f32>,
    pub stencil: PassChannel<u32>,
}Expand description
Describes a depth/stencil attachment to a render pass.
Fields§
§view: TextureViewIdThe view to use as an attachment.
depth: PassChannel<f32>What operations will be performed on the depth part of the attachment.
stencil: PassChannel<u32>What operations will be performed on the stencil part of the attachment.
Trait Implementations§
source§impl Clone for RenderPassDepthStencilAttachment
 
impl Clone for RenderPassDepthStencilAttachment
source§fn clone(&self) -> RenderPassDepthStencilAttachment
 
fn clone(&self) -> RenderPassDepthStencilAttachment
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moresource§impl PartialEq for RenderPassDepthStencilAttachment
 
impl PartialEq for RenderPassDepthStencilAttachment
source§fn eq(&self, other: &RenderPassDepthStencilAttachment) -> bool
 
fn eq(&self, other: &RenderPassDepthStencilAttachment) -> bool
This method tests for 
self and other values to be equal, and is used
by ==.impl StructuralPartialEq for RenderPassDepthStencilAttachment
Auto Trait Implementations§
impl !RefUnwindSafe for RenderPassDepthStencilAttachment
impl Send for RenderPassDepthStencilAttachment
impl Sync for RenderPassDepthStencilAttachment
impl Unpin for RenderPassDepthStencilAttachment
impl !UnwindSafe for RenderPassDepthStencilAttachment
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more