Struct wgpu_hal::RenderPassDescriptor 
source · pub struct RenderPassDescriptor<'a, A: Api> {
    pub label: Label<'a>,
    pub extent: Extent3d,
    pub sample_count: u32,
    pub color_attachments: &'a [Option<ColorAttachment<'a, A>>],
    pub depth_stencil_attachment: Option<DepthStencilAttachment<'a, A>>,
    pub multiview: Option<NonZeroU32>,
}Fields§
§label: Label<'a>§extent: Extent3d§sample_count: u32§color_attachments: &'a [Option<ColorAttachment<'a, A>>]§depth_stencil_attachment: Option<DepthStencilAttachment<'a, A>>§multiview: Option<NonZeroU32>Trait Implementations§
Auto Trait Implementations§
impl<'a, A> RefUnwindSafe for RenderPassDescriptor<'a, A>
impl<'a, A> Send for RenderPassDescriptor<'a, A>
impl<'a, A> Sync for RenderPassDescriptor<'a, A>
impl<'a, A> Unpin for RenderPassDescriptor<'a, A>
impl<'a, A> UnwindSafe for RenderPassDescriptor<'a, A>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more