Struct wgpu_hal::TextureDescriptor 
source · pub struct TextureDescriptor<'a> {
    pub label: Label<'a>,
    pub size: Extent3d,
    pub mip_level_count: u32,
    pub sample_count: u32,
    pub dimension: TextureDimension,
    pub format: TextureFormat,
    pub usage: TextureUses,
    pub memory_flags: MemoryFlags,
    pub view_formats: Vec<TextureFormat>,
}Fields§
§label: Label<'a>§size: Extent3d§mip_level_count: u32§sample_count: u32§dimension: TextureDimension§format: TextureFormat§usage: TextureUses§memory_flags: MemoryFlags§view_formats: Vec<TextureFormat>Allows views of this texture to have a different format than the texture does.
Implementations§
source§impl TextureDescriptor<'_>
 
impl TextureDescriptor<'_>
pub fn copy_extent(&self) -> CopyExtent
pub fn is_cube_compatible(&self) -> bool
pub fn array_layer_count(&self) -> u32
Trait Implementations§
source§impl<'a> Clone for TextureDescriptor<'a>
 
impl<'a> Clone for TextureDescriptor<'a>
source§fn clone(&self) -> TextureDescriptor<'a>
 
fn clone(&self) -> TextureDescriptor<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreAuto Trait Implementations§
impl<'a> RefUnwindSafe for TextureDescriptor<'a>
impl<'a> Send for TextureDescriptor<'a>
impl<'a> Sync for TextureDescriptor<'a>
impl<'a> Unpin for TextureDescriptor<'a>
impl<'a> UnwindSafe for TextureDescriptor<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more