#[repr(C)]
pub enum PrimitiveTopology { PointList = 0, LineList = 1, LineStrip = 2, TriangleList = 3, TriangleStrip = 4, }
Expand description

Primitive type the input mesh is composed of.

Corresponds to WebGPU GPUPrimitiveTopology.

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PointList = 0

Vertex data is a list of points. Each vertex is a new point.

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LineList = 1

Vertex data is a list of lines. Each pair of vertices composes a new line.

Vertices 0 1 2 3 create two lines 0 1 and 2 3

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LineStrip = 2

Vertex data is a strip of lines. Each set of two adjacent vertices form a line.

Vertices 0 1 2 3 create three lines 0 1, 1 2, and 2 3.

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TriangleList = 3

Vertex data is a list of triangles. Each set of 3 vertices composes a new triangle.

Vertices 0 1 2 3 4 5 create two triangles 0 1 2 and 3 4 5

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TriangleStrip = 4

Vertex data is a triangle strip. Each set of three adjacent vertices form a triangle.

Vertices 0 1 2 3 4 5 create four triangles 0 1 2, 2 1 3, 2 3 4, and 4 3 5

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impl PrimitiveTopology

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pub fn is_strip(&self) -> bool

Returns true for strip topologies.

Trait Implementations§

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impl Clone for PrimitiveTopology

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fn clone(&self) -> PrimitiveTopology

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PrimitiveTopology

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PrimitiveTopology

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fn default() -> PrimitiveTopology

Returns the “default value” for a type. Read more
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impl Hash for PrimitiveTopology

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for PrimitiveTopology

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fn eq(&self, other: &PrimitiveTopology) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for PrimitiveTopology

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impl Eq for PrimitiveTopology

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impl StructuralEq for PrimitiveTopology

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impl StructuralPartialEq for PrimitiveTopology

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSync for T
where T: Sync,