Struct nannou::wgpu::PipelineLayoutDescriptor
source · pub struct PipelineLayoutDescriptor<'a> {
pub label: Option<&'a str>,
pub bind_group_layouts: &'a [&'a BindGroupLayout],
pub push_constant_ranges: &'a [PushConstantRange],
}
Expand description
Describes a PipelineLayout
.
For use with Device::create_pipeline_layout
.
Corresponds to WebGPU GPUPipelineLayoutDescriptor
.
Fields§
§label: Option<&'a str>
Debug label of the pipeline layout. This will show up in graphics debuggers for easy identification.
bind_group_layouts: &'a [&'a BindGroupLayout]
Bind groups that this pipeline uses. The first entry will provide all the bindings for “set = 0”, second entry will provide all the bindings for “set = 1” etc.
push_constant_ranges: &'a [PushConstantRange]
Set of push constant ranges this pipeline uses. Each shader stage that uses push constants
must define the range in push constant memory that corresponds to its single layout(push_constant)
uniform block.
If this array is non-empty, the Features::PUSH_CONSTANTS
must be enabled.
Trait Implementations§
source§impl<'a> Clone for PipelineLayoutDescriptor<'a>
impl<'a> Clone for PipelineLayoutDescriptor<'a>
source§fn clone(&self) -> PipelineLayoutDescriptor<'a>
fn clone(&self) -> PipelineLayoutDescriptor<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a> Debug for PipelineLayoutDescriptor<'a>
impl<'a> Debug for PipelineLayoutDescriptor<'a>
source§impl<'a> Default for PipelineLayoutDescriptor<'a>
impl<'a> Default for PipelineLayoutDescriptor<'a>
source§fn default() -> PipelineLayoutDescriptor<'a>
fn default() -> PipelineLayoutDescriptor<'a>
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for PipelineLayoutDescriptor<'a>
impl<'a> Send for PipelineLayoutDescriptor<'a>
impl<'a> Sync for PipelineLayoutDescriptor<'a>
impl<'a> Unpin for PipelineLayoutDescriptor<'a>
impl<'a> !UnwindSafe for PipelineLayoutDescriptor<'a>
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
impl<T, U> ConvertInto<U> for Twhere
U: ConvertFrom<T>,
source§fn convert_into(self) -> U
fn convert_into(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§fn convert_unclamped_into(self) -> U
fn convert_unclamped_into(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined range,
otherwise an
OutOfBounds
error is returned which contains the unclamped color. Read more