Struct wgpu::SurfaceTexture

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pub struct SurfaceTexture {
    pub texture: Texture,
    pub suboptimal: bool,
    /* private fields */
}
Expand description

Surface texture that can be rendered to. Result of a successful call to Surface::get_current_texture.

This type is unique to the Rust API of wgpu. In the WebGPU specification, the GPUCanvasContext provides a texture without any additional information.

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§texture: Texture

Accessible view of the frame.

§suboptimal: bool

true if the acquired buffer can still be used for rendering, but should be recreated for maximum performance.

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impl SurfaceTexture

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pub fn present(self)

Schedule this texture to be presented on the owning surface.

Needs to be called after any work on the texture is scheduled via Queue::submit.

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impl Debug for SurfaceTexture

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Drop for SurfaceTexture

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fn drop(&mut self)

Executes the destructor for this type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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